AI 中文总结
本研究将AI编程助手置于未知数字岛屿的虚拟身体中,仅凭最简指令,机器自发产生攀爬、堆塔等多样活动,探讨其是否满足玩耍标准及能否成为机器发展模式。
AI 中文摘要
我们将一个现代AI编程助手置于一个非预期的角色:作为未知数字岛屿上一个虚拟身体的心智。仅凭一条不提及具体任务、奖励或活动的最简指令,该机器便开始激活其虚拟身体。在三十小时的运行中,具身AI智能体攀爬山丘、将积木堆成塔、绘制曼陀罗、重新诠释运动、对其世界的物理规律进行实验,并学习了后来扩展其能力的技术。这些活动在十三个智能体中反复出现,但分化出不同的历史轨迹。我们考察这种行为是否满足玩耍的经典标准,并探讨玩耍能否成为机器发展的一种模式。
英文摘要
We placed a modern AI coding assistant in an unintended role: as the mind of a body on an unknown digital island. With only a minimal instruction mentioning no specific task, reward, or activity, the machine started animating its virtual body. Across thirty-hour runs, the embodied AI agent climbed hills, stacked blocks into towers, drew mandalas, reinterpreted sports, ran experiments on the physics of its world, and learned techniques that later expanded what it could accomplish. These activities recurred across thirteen agents but diverged into distinct histories. We examine whether this behavior satisfies classical criteria for play and ask whether play can become a mode of machine development.
Comments13 pages of main text, 17 figures