TSGL:用于3DGS压缩的教师-学生图学习
TSGL: Teacher-Student Graph Learning for 3DGS Compression
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中文总结 AI 辅助
本文提出TSGL方法,利用教师-学生图学习对3DGS模型进行训练后压缩,通过图傅里叶变换实现27-33倍压缩且PSNR损失小于0.6dB,优于现有方法。
中文摘要 AI 辅助
3D高斯泼溅(3DGS)是一种流行的新视角合成表示方法。然而,3DGS包含数百万个高斯图元,每个图元具有丰富的属性,导致文件体积庞大。我们提出了一种基于教师-学生图学习(TSGL)的新型3DGS压缩方法,该方法直接作用于已训练好的模型,无需重新训练3DGS或访问训练图像。具体而言,对于每个高斯图元块,我们使用解码后的位置和DC球谐(SH)系数作为预测器,通过教师-学生模型学习一个信号相关的几何图G,该图编码相邻高斯之间的成对相似性。给定G,我们对剩余属性执行图傅里叶变换(GFT),使得信号能量主要投影到低频系数上,从而实现紧凑表示。在三个标准基准上,该方法实现了27倍至33倍的压缩,PSNR损失小于0.6 dB,在文件大小和渲染质量方面均优于近期训练后压缩方法。
英文摘要
3D Gaussian Splatting (3DGS) is a popular representation for novel view synthesis. However, 3DGS contains millions of Gaussian primitives, each with rich attributes, resulting in large file sizes. We propose a novel 3DGS compression method based on Teacher-Student Graph Learning (TSGL) that operates directly on a trained model, without 3DGS retraining or access to training images. Specifically, for each block of Gaussian primitives, using decoded positions and DC spherical harmonic (SH) coefficients as predictors, we learn a signal-dependent geometry graph G encoding the pairwise similarities between neighbouring Gaussians via a teacher-student model. Given G, we perform Graph Fourier Transform (GFT) on the remaining attributes, so that signal energies are predominantly projected into the low-frequency coefficients for compact representation. On three standard benchmarks, the method reaches 27x to 33x compression with less than 0.6 dB of PSNR loss, improving on recent post-training compression methods in both size and rendering quality.
发表机构
- York University, Canada
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