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系统探索GPT-6 Astra作为具身策略的能力

Systematically Exploring the Capabilities of GPT-6 Astra as Embodied Policies

Galbot Team, Xuchuan Chen, Xiaoqian Cheng, Yu Deng, Lihe Ding, Shaocong Dong, Xiangjun Gao, Haozhe Jia, Zekai Li, Zhoujian Li, Yunrui Lian, Sikai Liang, Chenghuai Lin, Dairu Liu, Jiahang Liu, Qingtao Liu, Yuxuan Ma, Zekun Qi, Jiayi Su, He Wang, Ruochen Xu, Tianyu Xu, Xudong Xu, Zhe Xu, Mi Yan, Siming Yan, Li Yi, Ruixi Yu, Jinlu Zhang, Yintianrun Zhang, Zhikai Zhang, Zhizheng Zhang, Yixin Zheng, Weiyi Zhu

arXiv 2609.38537首次发表:更新:

发表机构

Galbot Team(Galbot 团队)

机构由 AI 辅助整理,请以论文原文为准。

AI 中文总结

本研究系统评估GPT-6 Astra在六个机器人领域的具身策略能力,发现其在任务决策上表现优异,但物理控制可靠性不足,且推理延迟高,制约实际应用。

AI 中文摘要

GPT-6 Astra展现出生成数值机器人动作的卓越能力,将其角色扩展至高层规划之外。为评估Astra作为通用具身策略的能力,我们在六个领域进行了全面评估,考察直接控制、与学习策略的协作以及反馈驱动的适应。在夹爪操作中,Astra能够纠正任务目标并为后续策略执行准备接触条件;与π0.5的混合控制在评估的RoboDojo子集上达到48%的成功率。在灵巧操作中,混合控制在十次经验引导的DexJoCo试验中达到50%的成功率,而直接手内控制则难以协调手指接触。在移动操作中,混合控制在评估的RoboCasa365上达到38.7%的成功率。在导航中,Astra在我们的局部比较中领先,在RxR指令跟随上达到92%的成功率,在HM3D物体搜索上达到82%的成功率,尽管搜索产生了大量绕路。在运动生成中,密集运动参考生成仍不可靠:在单个障碍物课程上的五次连续尝试中,没有一次到达目标,尽管在稳定性和前进进度上有所改善。在人形移动操作中,Astra在30个HumanoidBench任务中的13个上超过了使用预训练全身控制器的基线方法。这些发现揭示了有用的任务决策与可靠的物理控制之间的差距。推理延迟进一步限制了实际控制:在每种条件下的50个RoboDojo实例中,策略辅助和直接控制分别消耗6.248亿和11.32亿个令牌。一次30秒的运动运行需要250次模型调用,平均每次39.86秒,推理期间物理暂停。

英文摘要

GPT-6 Astra exhibits a remarkable ability to generate numerical robot actions, extending its role beyond high-level planning. To assess Astra's capabilities as general-purpose embodied policies, we conduct comprehensive evaluations across six domains, examining direct control, cooperation with learned policies, and feedback-driven adaptation. In gripper manipulation, Astra can correct task targets and prepare contact conditions for subsequent policy execution; hybrid control with π0.5 achieves 48% success on the evaluated RoboDojo subset. In dexterous manipulation, hybrid control achieves 50% success in ten experience-guided DexJoCo trials, while direct in-hand control struggles to coordinate finger contacts. In mobile manipulation, hybrid control reaches 38.7% success on the evaluated RoboCasa365. In navigation, Astra leads our local comparisons, reaching 92% success on RxR instruction following and 82% on HM3D object search, although search incurs substantial detours. In locomotion, dense motion-reference generation remains unreliable: none of five sequential attempts on a single obstacle course reaches the goal, despite improvements in stability and forward progress. In humanoid loco-manipulation, Astra exceeds baseline methods on 13 of 30 HumanoidBench tasks with pretrained whole-body controllers. These findings reveal a gap between useful task decisions and reliable physical control. Inference latency further constrains practical control: across 50 RoboDojo instances per condition, policy-assisted and direct control consume 624.8 million and 1.132 billion tokens. A 30-second locomotion run requires 250 model calls averaging 39.86 seconds each, with physics paused during inference.

论文原文

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