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arXiv 2609.23861cs.HC

“只要我下定决心,我什么都能做到!”——如何在技术项目设计中优先考虑归属感,以支持受寄养青少年提升自我效能、自我表达与个人探索

"I can do whatever I put my mind to!" How prioritizing belonging in the design of technology-based programs can support foster-involved youth with self-efficacy, self-expression, and personal exploration

  • Massachusetts Institute of Technology(麻省理工学院)

机构由 AI 辅助整理,请以论文原文为准。

Ila Krishna Kumar, Karishma Chadha

中文总结 AI 辅助

本研究通过一个实习项目,探讨了在技术设计中优先考虑归属感如何提升受寄养青少年的自我效能、自我表达、探索和参与度,并提出了相关设计建议。

中文摘要 AI 辅助

本文探讨了在服务于一群未曾有过安全且受支持的技术体验的青少年——即受寄养影响的青少年——的技术项目中,有意设计归属感如何影响项目成果。我们反思了一个实习项目的设计,该项目让两名受寄养影响的青少年参与创造性自我表达和技术协同设计。我们首先概述了如何设计该项目以培养归属感,然后分析了实习生和辅导员的反思,以了解该项目如何影响实习生的体验。我们重点阐述了实习设计如何影响青少年的融入感和整体参与度、自我表达、探索以及自我效能。最后,我们讨论了面向技术专家和服务提供者的设计建议,旨在让青少年,特别是受寄养影响的青少年,参与表达性和协同设计的技术体验。

英文摘要

In this paper, we examine how intentionally designing for belonging impacts outcomes in a technology program serving a population of youth who have not had safe and supported experiences with technology - youth impacted by foster care. We reflect on the design of an internship program which engaged two foster-involved youth in creative self-expression and co-design with technology. We first outline how we designed the program to foster belonging, then analyze intern and facilitator reflections to understand how the program impacted the interns' experience. We highlight how the internship design affected youth's inclusion and overall engagement; self-expression; exploration; and self-efficacy. We conclude with a discussion of design recommendations for technologists and service providers aiming to engage youth in expressive and co-design technology experiences, particularly youth impacted by foster care.

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