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HairCS:从发卡重建基于发丝的发型

HairCS: Reconstructing Strand-Based Hair from Hair Cards

Zixuan Lu, Tongtong Wang, Yuefan Shen, Zhongtian Zheng, Chenfanfu Jiang, Yin Yang, Kui Wu

arXiv 2609.16465首次发表:更新:

发表机构

University of Utah; LIGHTSPEED; UCLA(犹他大学; 光速工作室; 加州大学洛杉矶分校)

机构由 AI 辅助整理,请以论文原文为准。

AI 中文总结

本文提出HairCS自动化流程,将发卡模型转换为高质量基于发丝的发型,保留原始风格并丰富细节,兼容渲染、模拟和造型修改器,在多种发型上验证有效。

AI 中文摘要

我们提出了一种自动化流程,可将发卡模型转换为高质量的基于发丝的发型。给定一组带纹理的三角形或四边形条带作为输入,我们的方法生成一种基于发丝的表示,该表示在保留原始发型的同时,丰富了精细的几何细节,并符合标准生产要求:发丝源自头皮,发根均匀分布,且发量被合理填充。生成的资产可直接兼容基于发丝的渲染、基于物理的模拟以及常见的造型修改器(如簇集、卷曲、噪波),以增强真实感和艺术控制力。我们在大量多样化的发型上验证了我们的方法,包括短发和长发、卷曲风格,以及发髻和马尾辫等复杂风格。

英文摘要

We present an automated pipeline that converts hair-card models into high-quality strand-based hairstyles. Given a collection of textured triangular or quad strips as input, our method produces a strand-based representation that preserves the original hairstyle while enriching it with fine-scale geometric detail and adhering to standard production requirements: strands originate from the scalp, roots are uniformly distributed, and the hair volume is plausibly filled. The resulting assets are directly compatible with strand-based rendering, physics-based simulation, and common grooming modifiers (e.g., clumping, curling, noise) for enhanced realism and artistic control. We validate our approach on a large and diverse set of hairstyles, including short and long hair, curly styles, and complex styles such as buns and ponytails.

Comments22 pages, 30 figures, 5 tables. Dataset: https://huggingface.co/datasets/HairCS2027/HairCS

论文原文

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