发表机构
Aarhus University; Massachusetts Institute of Technology(奥胡斯大学; 麻省理工学院)
机构由 AI 辅助整理,请以论文原文为准。AI 中文总结
本研究通过海洋生物学家的案例,探讨交互式可视化创作环境设计,提出需结合领域专业知识、协作与出版传统,并考虑非传统编程语言及AI整合,以增强科学交流与分析。
AI 中文摘要
我们报告了一项关于设计交互式可视化创作环境以增强科学工作的案例研究。我们与一组海洋生物学家进行了研讨会和原型评审。在可视化他们的数据时,参与者指出了在准确且完整地传达研究以及轻松分析数据方面的挑战。基于我们的发现,创作环境应考虑科学工作的背景方面,如领域专业知识、协作文化和出版传统。我们提议考虑将非传统编程语言和环境用于科学工作,讨论为科学家促进交互式可视化的方法,并研究有意义地整合人工智能的方式。科学家们的批评、工件和反应以及我们的分析和讨论,为计算工具应如何为科学工作设计提供了信息。
英文摘要
We report on a case study for designing authoring environments for interactive visualizations to enhance scientific work. We conducted a workshop and prototype review with a group of marine biologists. When it came to visualizing their data, participants identified challenges in conveying their research accurately and completely as well as and analyzing it with ease. Based on our findings, authoring environments should consider the context of scientific work aspects such as domain expertise, collaboration culture, and publication traditions. We propose consideration of non-traditional programming languages and environments for scientific work, discuss ways of facilitating interactive visualizations for scientists, and examine ways of meaningfully integrating AI. The critiques, artifacts, and reactions from the scientists along with our analysis and discussion inform how computational tools should be designed for scientific work.