通过AI驱动的游戏化实现高等教育中的网络安全教育
Security Education in Higher Education through AI-Powered Gamification
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中文总结 AI 辅助
本文针对高等教育网络安全教育面临的参与度低、有效性有限的问题,开发多款适配移动设备的AI驱动游戏化游戏,经59名大学生两级评估,证实其可提升网络安全主题的参与度与关注度。
中文摘要 AI 辅助
随着AI驱动的攻击变得愈发逼真且难以检测,网络安全教育面临更多挑战。高等教育中传统的基于视频的网络安全培训常存在参与度低、有效性有限的问题。这一困境促使教育工作者探索创新方法,如AI驱动的游戏化,其可提供引人入胜、有意义且个性化的学习体验。这类方法通过以更具交互性和用户友好的方式呈现内容,有望显著提升学习者的参与度和教育成果。本文通过开发多款适配移动设备的短游戏,探索网络安全教育中的AI驱动游戏化。这些游戏涵盖从密码安全到文本及电话诈骗识别等一系列主题,融入多种游戏化策略,包括基于测验、叙事和模拟的设计,以及TikTok迷你游戏等交互形式。我们对59名大学生(含9名技术专家和50名普通用户)开展了两级评估,结果表明AI驱动游戏化具备提升高等教育中网络安全主题参与度和关注度的潜力。
英文摘要
Cybersecurity education is facing more challenges as AI-driven attacks are becoming increasingly realistic and difficult to detect. Traditional video-based cybersecurity training in higher education often suffers from both low engagement and limited effectiveness. This dilemma motivates educators to explore innovative approaches, such as AI-powered gamification, which can deliver engaging, meaningful, and personalized learning experiences. By presenting content in a more interactive and user-friendly way, these methods have the potential to significantly improve both learner engagement and educational outcomes. This paper explores AI-powered gamification in cybersecurity education through the development of several short, mobile-friendly games. These games cover a range of topics from password security to text and phone scam recognition, incorporate multiple gamification strategies, including quiz-based, narrative-based, and simulation-based designs, as well as interactive formats such as TikTok Mini-Games. We conducted a two-tiered evaluation with 59 college students (comprising 9 technical experts and 50 general users), and the results indicate the potential of AI-powered gamification to improve engagement and increase attention to cybersecurity topics in higher education.