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最优分级:一种统一方法

Optimal Grading: A Unified Approach

Bin Liu, Jingfeng Lu

arXiv 2608.23407首次发表:更新:

AI 中文总结

该研究针对全支付竞赛的最优分级提出统一方法,涵盖两种信息机制,通过熨烫相关系数或虚拟能力确定等级,实现最大化期望总努力的目标。

AI 中文摘要

我们针对全支付竞赛中的最优分级开发了一种统一方法,其中设计者分配固定的异质性奖品向量以最大化期望总努力。该方法涵盖两种信息机制,并确定了共同原则:局部错序的激励收益,以及在所得等级间按分类分配奖品。在仅排名分级下,分配仅取决于序数排名;通过最小凹上确界或相邻违规者池算法对累积秩系数进行熨烫,确定哪些相邻秩被合并,以及哪些奖品在每个等级内随机化。在绩效关联分级下,分配可取决于数值努力;最优方案熨烫虚拟能力,形成内生类型等级,并在等级间按分类分配奖品块;最低及格努力以下的不及格等级,以及一系列努力区间,实现直接最优,同时保留全部奖品分配。

英文摘要

We develop a unified approach to optimal grading in an all-pay contest in which a designer assigns a fixed vector of heterogeneous prizes to maximize expected total effort. The approach covers two information regimes and identifies a common principle: iron locally misordered incentive returns and assign prizes assortatively across the resulting grades. Under rank-only grading, assignments depend only on ordinal ranks. Ironing cumulative rank coefficients---via the least concave majorant or the pool-adjacent-violators algorithm---determines which adjacent ranks are pooled and which prizes are randomized within each grade. Under performance-contingent grading, assignments may depend on numerical effort. The optimum irons virtual ability, forms endogenous type grades, and assigns prize blocks assortatively across grades. A failing grade below a minimum passing effort and a collection of effort brackets implement the direct optimum while preserving full prize assignment.

论文原文

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