AI 中文总结
本文基于2024-2025数据,整合多维度公开数据,对视频游戏生产与使用的全球变暖排放进行整体评估并更新过往数据,为相关研究提供可改进的详细考量框架。
AI 中文摘要
继近期针对特定平台或公司的报告之后,本文对视频游戏的生产及使用产生的全球影响进行评估,汇总了游戏开发、硬件、游戏销量、下载大小、不同平台游戏时长、多人及云游戏服务订阅等公开数据,更新了2020年和2022年发布的相关数据。关键在于,本文对视频游戏相关排放的考量涵盖了广泛类别,且具备足够细节,可供未来进行批评与改进。
英文摘要
Following on recent reports on specific platforms or companies, this paper provides an assessment of the global impact of the production and use of video games. It draws together publicly available data on game development, hardware, games sold, download sizes, time spent playing games on different platforms, and subscriptions to multiplayer and cloud game services. It provides an update to figures published 2020 and 2022. Crucially, our account of emissions related to video games considers a wide range of categories, yet contains enough detail to be critiqued and improved in the future.