THRIVE:虚拟环境中的治疗性人形机器人
THRIVE: Therapeutic Humanoid Robot In Virtual Environment
AI总结:
本文提出了家用康复平台THRIVE,集成VR上肢康复游戏、摄像头运动追踪与机器人治疗师,采用模块化设计,为上肢运动障碍儿童提供持续且具吸引力的上肢治疗。
AI中文摘要:
本文提出了THRIVE(Therapeutic Humanoid Robot In Virtual Environment,虚拟环境中的治疗性人形机器人),这是一款家用康复平台,集成了一套虚拟现实上肢康复游戏、基于实时摄像头的运动追踪系统以及具有社交互动性的机器人治疗师。该系统专为上肢运动障碍儿童的治疗与干预而设计,这类儿童可通过持续的、针对特定任务的练习改善运动功能。THRIVE 包含一系列新设计的趣味游戏,通过可自定义的弹出、击打、抓取、捕捉等任务,针对功能性伸手、抓握及物体操作动作;而基于摄像头的追踪系统会在游戏过程中捕捉儿童的运动学表现。机器人治疗师可作为实体机器人教练或远程呈现虚拟智能体部署,提供自适应的动态反馈,以激励儿童并引导其动作达到治疗目标。THRIVE 将治疗游戏与机器人实体解耦,使平台可支持多种实体及不同机器人,形成模块化系统。这种与机器人无关的设计让THRIVE 具备成本低、可扩展、易适配的特点,能在家庭中持续使用,为运动功能障碍儿童提供更持续、更具吸引力的上肢治疗的实用途径。
英文摘要:
This paper presents THRIVE (Therapeutic Humanoid Robot In Virtual Environment), an at-home rehabilitation platform that integrates a suite of virtual-reality upper-body rehabilitation games, a real-time camera-based motion-tracking system, and a socially interactive robot therapist. The system is designed for therapy and intervention in children with upper-limb motor impairments, which can be improved through consistent, task-specific practice. THRIVE features a set of newly designed, engaging games that target functional reaching, grasping, and object-manipulation movements through customizable popping, hitting, catching, and grabbing tasks, while the camera-based tracking system captures the child's kinematic performance during play. A robot therapist - deployable either as a physical robotic coach or as a remote-presence virtual agent - delivers adaptive, dynamic feedback to motivate the child and guide their movements toward therapeutic goals. THRIVE decouples the therapeutic games from the robot embodiment, extending the platform to support various embodiments and different robots within one modular system. This robot-agnostic design makes THRIVE affordable, scalable, and readily adaptable for sustained use in the home, offering a practical pathway to more consistent and engaging upper-limb therapy for children with motor function impairments.