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arXiv 2608.12357cs.HC

通过交流绘画来表达:创意支持研究本身即是创意过程

DrawTalking It Out: Creativity-Support Research as Creative Process Itself

Karl Toby Rosenberg

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中文总结 AI 辅助

该研究提出创意支持研究本身是创意过程,主张侧重交互技术、构建创意交互社区,以服务非技术受众,还以DrawTalking为例说明其曲折创意过程。

中文摘要 AI 辅助

我认为,开展开放式创意相关研究的创意过程本身(包括最终作品未纳入的构思、转向和旁支)值得更受重视。我们如何衔接多个开放式项目并服务更广泛的非技术受众?我们可选择侧重交互技术而非孤立的单一工具,还可基于创意交互中的可分享经验构建社区,以更完整地呈现我们如何创造性地解决创意问题(或满足好奇心),这或能催生新方向。我以“DrawTalking”(绘画+交互作品)为例简要阐述,DrawTalking本身源于探索绘画与交谈时自发的交互式世界构建和叙事的曲折创意过程。

英文摘要

I think the creative process in conducting open-ended creativity-adjacent research is itself part of the creative process (including ideation, pivots, and tangents excluded from the final work) that deserves greater emphasis. how might we bridge multiple open-ended projects and serve broader non-technical audiences? We may choose to emphasize interaction techniques rather than singular tools in isolation. We may grow a community based on our shareable experiences in creativity interactions, to draw more complete pictures of how we creatively solve creativity problems (or satisfy curiosities). This may lead to new directions. I briefly elaborate on this using the example of "DrawTalking" a drawing+talking interactions work. DrawTalking itself resulted from a winding creative process exploring spontaneous interactive world-building and storytelling when drawing and talking.

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