AI 中文总结
本研究通过工作坊探究作曲家与音乐家对音乐元宇宙的需求,发现群体间存在差异但也有共同兴趣,提出MM应增强而非替代传统音乐实践,教育是其最具前景的初始应用场景。
AI 中文摘要
本研究通过一系列针对电声作曲家、古典音乐家及音乐制作人的工作坊,探究音乐元宇宙(Musical Metaverse, MM)的用户需求。采用“仿佛通过魔法”的提示设计方法,邀请参与者反思MM将如何影响其在作曲、表演及教育领域的实践。尽管不同群体因角色差异存在明确优先级,但他们在教育应用与创意学习环境方面拥有共同兴趣。核心主题包括:相较于纯虚拟环境,更偏好混合现实;虚拟空间作为一种创作范式;以及工具民主化与保持真实音乐体验之间的张力。教育被视为最具前景的初始应用场景,尤其适用于理解复杂音乐概念。不过,参与者对纯虚拟表演持怀疑态度,强调与乐器及空间的物理连接的重要性。研究结果表明,MM的开发应增强而非替代传统实践,同时支持具身创造力。
英文摘要
This study explores user needs for the Musical Metaverse (MM) through a series of workshops with electroacoustic composers, classical musicians, and music producers. Using a design approach based on the prompt "as if by magic," participants were invited to reflect on how the MM could impact their practice in composition, performance, and education domains. While groups maintain distinct priorities based on their roles, they share interests in educational applications and creative learning environments. Key themes include preference for mixed reality over purely virtual environments, virtual space as a creative paradigm, and tensions between democratizing tools and maintaining authentic musical experiences. Education emerged as the most promising initial use case, particularly for understanding complex musical concepts. However, participants expressed skepticism about fully virtual performances, emphasizing physical connections to instruments and spaces. Results suggest MM development should enhance rather than replace traditional practices while supporting embodied creativity.
Journal refDigital Creativity, 37(2), 161-187, 2026
DOI:10.1080/14626268.2025.2542146