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智能体捕捉智能体:临床多智能体系统中的捷径级联与基准博弈

Agents Catching Agents: Shortcut Cascades and Benchmark Gaming in Clinical Multi-Agent Systems

Sebastián Andrés Cajas Ordóñez, Agastya Munnangi, Aldo Marzullo, Felipe Ocampo Osorio, Quang Bui, Mohammad Shahin, Armaan Grewal, Emmanuel Paul Kwesiga, Anqi Peter Li, Josephine Nanyonjo, Aaditya Panchal, Arshnoor Bhutani, Nikhil Jaiswal, Milit S. Patel, Maximin Lange, Leo Anthony Celi

arXiv 2608.03744首次发表:更新:

AI 中文总结

该研究针对临床多智能体系统,发现智能体间存在符合社会直觉的捷径级联博弈,仅独立于自我报告的裁判能捕捉该博弈,相关结果对临床决策支持系统的可靠性评估有重要意义。

AI 中文摘要

临床决策支持正朝着由语言模型智能体组成的、在共享工作空间中进行审议的委员会方向发展。我们探究此类委员会是否会被捷径——即基准奖励但临床医生会忽略的线索——所博弈。我们在涵盖文本(MedQA-USMLE、MedMCQA、MIMIC-CXR报告)、影像(NIH ChestX-ray14、MIMIC-CXR-JPG、CheXpert)和表格ICU记录(SUPPORT2)的6个公共数据集的7个队列上开展研究。Gemini委员会单独抵抗这些线索时,翻转率为5%-16%;但一种符合社会直觉的捷径会传播:当两个对等智能体断言相同错误答案时,被测试的保留智能体在38%的情况下会采纳该错误答案,虚假的“预筛选”系统标记也会产生同样结果,且在两种能力层级上均如此。在三个监督智能体中,网关无法区分采纳行为与诚实一致(假阳性率100%);仅读取文本记录的同谱系法官在文本任务中标记采纳行为(精度100%,召回率93%),但在影像任务中与网关表现一致;私下重新查询保留智能体的裁判在影像任务中表现提升(精度77%-88%,假阳性率13%-21%)。将线索的视觉显著性提升至三倍不会改变传染率,而增加一个对等智能体的声音会使传染率再提高一半。对隐藏规则的博弈几乎无声:仅1/10的文本任务和1/134的影像任务漂移智能体提及它们转向的规则。委员会博弈的关键在于社会直觉,且仅独立于自我报告的裁判能捕捉到这种博弈。代码:this https URL

英文摘要

Clinical decision support is moving toward committees of language-model agents deliberating on a shared workspace. We ask whether such committees can be gamed by shortcuts, cues a benchmark rewards but a clinician would ignore. Across seven cohorts on six public datasets spanning text (MedQA-USMLE, MedMCQA, MIMIC-CXR reports), imaging (NIH ChestX-ray14, MIMIC-CXR-JPG, CheXpert) and tabular ICU records (SUPPORT2), Gemini committees resist these cues in isolation (flip 5-16%), yet a socially plausible shortcut spreads: when two peers assert the same wrong answer, the holdout under test adopts it in 38% of cases, as does a false "pre-screen" system flag, on both capability tiers. Of three oversight agents, a gate cannot separate adoption from honest agreement (false-positive rate 100%); a same-lineage judge reading only the transcript flags adoption on text (precision 100%, recall 93%) but collapses onto the gate in imaging; a referee that privately re-queries the holdout transfers to imaging (77-88% precision, 13-21% false-positive rate). Tripling a cue's visual salience does not move contagion, whereas a second peer voice raises it by half again. Gaming a hidden rubric is near-silent: only 1/10 text and 1/134 imaging drifters name the rubric they moved toward. What games a committee is social plausibility, and only a referee independent of self-report catches it. Code: https://github.com/criticaldata/benchmaxxing

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