发表机构
University of Southern California; USC Viterbi School of Engineering(南加州大学; 南加州大学维特比工程学院)
机构由 AI 辅助整理,请以论文原文为准。AI 中文总结
TabletCraft是首个支持美索不达米亚文字双向交互的开源系统,整合ByT5翻译模型等组件,实现阿卡德语与英语双向翻译及楔形文字渲染,在阿卡德米亚验证集上取得反向翻译的首个定量结果。
AI 中文摘要
全球博物馆中保存着50万块楔形文字泥板,但现代用户既无法读懂也无法书写这种世界上最古老的书写系统,由此形成了4000年的文化鸿沟,而现有的自然语言处理(NLP)工具仅部分解决了这一问题。此前的研究实现了面向学者的阿卡德语到英语的单向翻译,但未提供反向路径:非专业用户无法用楔形文字创作新内容,因此只能被动消费古代文化,而非主动参与者。我们提出了TabletCraft,这是首个支持与美索不达米亚文字双向交互的开源系统。用户可阅读古代泥板(阿卡德语转英语),并将新消息创作成楔形文字泥板(英语转阿卡德语转楔形文字转渲染泥板)。该系统整合了基于11.6万个双向样本训练的ByT5翻译模型、具备1.424万个映射(覆盖率95.3%)的楔形文字符号转换器,以及可视化泥板渲染器,打包为可通过pip安装的工具包,包含命令行界面(CLI)与网页演示。在保留的阿卡德米亚(Akkademia)验证集(2812个样本)上,阿卡德语转英语的BLEU得分为49.1,英语转阿卡德语的BLEU得分为48.5,这是反向方向的首个已发表定量结果。
英文摘要
Half a million cuneiform clay tablets survive in museums worldwide, yet modern users can neither read nor write in the world's oldest writing system, leaving a 4,000-year cultural barrier that existing NLP tools have only partially addressed. Prior work enables one-way, scholar-oriented translation from Akkadian to English, but offers no path in the reverse direction: non-specialist users cannot compose new content in cuneiform, and therefore remain passive consumers of ancient culture rather than active participants. We present TabletCraft, the first open-source system that enables bidirectional interaction with Mesopotamian writing. Users can read ancient tablets (Akkadian to English) and compose new messages as cuneiform clay tablets (English to Akkadian to cuneiform to rendered tablet). The system integrates a ByT5-based translation model trained on 116K bidirectional samples, a cuneiform sign converter with 14,240 mappings (95.3% coverage), and a visual tablet renderer, packaged as a pip-installable toolkit with CLI and web demo. On the held-out Akkademia validation split (2,812 samples), we report 49.1 BLEU for Akkadian-to-English and 48.5 BLEU for English-to-Akkadian, the first published quantitative result in the reverse direction.
Comments5 pages, 1 figure. Accepted to C3NLP @ ACL 2026