arXivDaily arXiv每日学术速递 周一至周五更新
arXiv周末暂无论文更新,休息一下吧,周末愉快~~
arXiv 2607.23298cs.HC

跨感官协同设计工具与交互质量

Cross Sensory Co-Design Tools and Interaction Qualities

Albrecht Kurze, Klaus Stephan

首次发表
浏览论文内容

中文总结 AI 辅助

研究跨感官交互设计难题,核心方法是开发Loaded Dice和Wheel of Plush工具,利用技术联觉原理及简单交互方案实现传感器与执行器映射,主要贡献为助力跨感官交互设计及探索新应用领域。

中文摘要 AI 辅助

大声呼喊的温度是多少?鼓掌的颜色是什么?跨感官和多模态交互在输入和输出方面提供了有趣的可能性,可用于情感目的。然而,没有合适的协同设计工具很难设计此类交互。在过去十年中我们开发了Loaded Dice和Wheel of Plush这两种工具。它们包含多个传感器和执行器以展示交互并辅助协同设计工作坊。这些工具采用技术联觉原理,能将任何传感器映射到任何执行器。通过直观简单的交互方案可轻松创建新组合。我们讨论了工具的核心原理、传感器与执行器间有意义映射的实现方式,还探讨了如何用工具进行探索、感官草图绘制或场景驱动构思以及潜在应用领域。

英文摘要

What is the temperature of a loud cry? What is the color of a hand-clap? Cross-sensory and multi-modal interactions offer interesting possibilities in terms of inputs and outputs that might be leveraged for affective and emotional purposes. However, it is hard to design such interactions without the right co-design tools. We developed such tools in the last 10 years: the Loaded Dice and the Wheel of Plush. Both devices incorporate a multitude of sensors and actuators to demonstrate interactions and aid in co-design workshops. The tools incorporate the principle of technical synesthesia: the ability to map any of the included sensors to any of the included actuators. With intuitive simple interaction schemes it is possible to easily and effortlessly create new combinations. We discuss the core principles of the tools and how we realized a meaningful mapping between sensors and actuators. We further discuss how we use the tools for exploration, sensory sketching or scenario driven ideation, and where we see additional potential.

补充信息

↑