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arXiv 2607.14104cs.CLcs.HCcs.SE

通过游戏学习乌兹别克语的UzWordnet和生成式人工智能

UzWordnet and Generative AI for Learning Uzbek by Game Playing

Alessandro Agostini, Saydobid Khusanov, Mirkamol Mirkamilov

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中文总结 AI 辅助

研究通过游戏学习乌兹别克语,核心方法是整合UzWordnet、词典及生成式人工智能,设计四款教育游戏并提出改进UzWordnet的游戏方法,主要贡献是实现语言学习与词汇资源提升的双重目标。

中文摘要 AI 辅助

本文提出了一种教育系统架构,使学习者能够通过游戏练习乌兹别克语。该架构整合了UzWordnet和乌兹别克语目前最大的正字法词典作为核心词汇资源,并将生成式人工智能作为学习支持的基本组件。设计了四款教育游戏促进乌兹别克语学习,还提出基于游戏的方法改进UzWordnet,该方法结合游戏设计与词汇资源实现教育和词汇双重目标。

英文摘要

This paper presents an educational system architecture that enables learners to practice the Uzbek language through game-playing. The architecture integrates UzWordnet and the largest currently available orthographic dictionary for Uzbek as core lexical resources, together with generative AI as a fundamental component for learning support. We design four educational games to facilitate Uzbek language learning and propose a game-based methodology for improving UzWordnet as a direct by-product of game dynamics. Our approach combines game design and lexical resources to address objectives that are at the same time educational (language learning) and lexical (improvement and enrichment of a lexical resource).

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