隐私侦探:一款通过利用法律文件培养学生开发者隐私意识的叙事游戏
Privacy Detective: A Narrative Game that Cultivates Student Developers' Privacy Awareness by Harnessing Legal Documents
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中文总结 AI 辅助
研究针对开发者隐私决策问题,推出利用法律文件的叙事游戏隐私侦探培养学生开发者隐私意识,通过组间研究对比阅读原始法律文件的基线,发现该游戏能让参与者更好识别违规、减少误判并提供更完整理由。
中文摘要 AI 辅助
开发者对于系统收集何种数据、如何使用和共享数据以及哪些默认设置影响用户选择的决策,直接塑造了用户的隐私体验。然而,开发者常做出有问题的隐私相关设计决策却未意识到潜在后果。我们引入了隐私侦探,这是一款利用现实世界法律文件来培养开发者隐私意识的叙事调查游戏。在游戏中,玩家从法律文件中寻找隐私侵犯证据,并使用精心策划的模板将这些证据整理成隐私侵犯报告。我们在一项针对学生开发者的组间研究中对隐私侦探进行了评估,将其与参与者阅读联邦贸易委员会原始法律文件的基线进行比较。游戏组的参与者比基线组识别出更多真正的违规行为,标记的非问题更少,并为他们报告的违规行为提供了更完整的理由。
英文摘要
Developers' choices about what data a system collects, how it is used and shared, and what defaults govern user choices directly shape users' privacy experiences. Yet, developers often make problematic privacy-related design decisions without realizing the potential consequences. We introduce Privacy Detective, a narrative investigation game that leverages real-world legal documents to train developers' privacy awareness. In the game, players search for privacy violation evidence derived from legal documents and organize this evidence into privacy violation reports using curated templates. We evaluated Privacy Detective in a between-subjects study with student developers, comparing it against a baseline in which participants read raw FTC legal documents. Participants in the game condition identified more true violations than the baseline group, flagged fewer non-issues, and provided more complete justifications for the violations they reported.