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arXiv 2607.06754cs.HC
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通过戏剧协同设计与家庭共创混合现实装置

Creating a Mixed-Reality Installation with Families through Theatrical Co-Design

University of Nottingham(诺丁汉大学);Makers of Imaginary Worlds(想象世界制造者)

Pavlos Panagiotidis, Roma Patel, Boriana Koleva, Steve Benford, Jocelyn Spence, Paul Tennent, Juan Pablo Martinez Avila, Laurence Cliffe

AI总结:

研究如何与家庭协同设计实现环境可持续性,核心方法是应用戏剧引导的协同设计,贡献了参与式设计的戏剧视角,通过该方法重新平衡儿童与成人参与,重现工作坊动态。

摘要:

与家庭共同设计以实现环境可持续性依赖于参与式想象,但家庭习惯角色和参与不均衡,尤其是成人与幼儿之间,常对此形成制约。另一个挑战是连续性:工作坊关系和实践方式难以延续到最终设计,人工制品比角色或互动动态更易留存。本文报告了一个通过应用戏剧引导的协同设计与家庭共同开发的全国巡回混合现实装置。在三个工作坊和用户测试中,应用戏剧方法支持家庭共同创造叙事、人工制品和互动角色以塑造公共活动。展示了戏剧协同设计如何通过有趣的地位转变重新平衡儿童与成人的参与,以及如何在公共混合现实装置中重现选定的工作坊动态。贡献了一种参与式设计的戏剧视角,即设计师不仅与人工制品和想法合作,还与角色、节奏、权威以及支持集体想象的社会条件合作。

英文摘要:

Co-designing with families for environmental sustainability relies on participatory imagination, yet habitual family roles and uneven participation, especially between adults and young children, often constrain it. A second challenge is continuity: workshop relationships and embodied ways of working do not easily survive into the final design, where artefacts travel more readily than roles or interactional dynamics. We report on a nationally toured mixed-reality installation developed through applied-theatre-led co-design with families. Across three workshops and user testing, applied theatre methods supported families to co-create narratives, artefacts, and interactional roles that shaped the public event. We show how theatrical co-design can rebalance child-adult participation through playful status shifts, and how selected workshop dynamics can be re-staged within a public mixed-reality installation. We contribute a theatrical account of participatory design in which designers work not only with artefacts and ideas, but with roles, rhythms, authority, and the social conditions that support collective imagination.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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