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arXiv 2604.19643cs.RO
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基于手势的视觉学习模型用于声学聚沉交互的声学机器人群

A Gesture-Based Visual Learning Model for Acoustophoretic Interactions using a Swarm of AcoustoBots

Department of Computer Science University College London London United Kingdom(计算机科学系伦敦大学学院伦敦英国);Department of Artificial Intelligence University of Malaya Kuala Lumpur Malaysia(人工智能系马来大学吉隆坡马来西亚);University College London(伦敦大学学院);University of Malaya(马来大学)

Alex Lin, Lei Gao, Narsimlu Kemsaram, Sriram Subramanian

AI总结:

本文提出基于手势的视觉学习框架,实现无接触人-机器人群交互,通过多模态AcoustoBot平台实现手势识别与触觉、音频、悬浮等模态映射,验证准确率提升至98%。

摘要:

AcoustoBots是能够提供空中触觉、定向音频和声学悬浮的移动声学机器人,但现有实现依赖于脚本命令且缺乏直观的实时人机交互界面。本文提出一种基于手势的视觉学习框架,结合ESP32-CAM手势捕捉、PhaseSpace运动追踪、集中式处理和基于OpenCLIP的视觉学习模型(VLM)进行线性探测,实现三种手势识别并映射到触觉、音频和悬浮模态。验证准确率从小数据集的约67%提升到大数据集的近98%。在两个AcoustoBots的集成实验中,系统在90次试验中实现了87.8%的 gesture-to-modality 切换准确率,平均端到端延迟为3.95秒。这些结果展示了基于视觉-语言模型的手势接口在多模态人-机器人群交互中的可行性。尽管当前系统受限于集中式处理、静态手势集和受控环境评估,但为更生动、可扩展和可访问的机器人群接口奠定了基础。

英文摘要:

AcoustoBots are mobile acoustophoretic robots capable of delivering mid-air haptics, directional audio, and acoustic levitation, but existing implementations rely on scripted commands and lack an intuitive interface for real-time human control. This work presents a gesture-based visual learning framework for contactless human-swarm interaction with a multimodal AcoustoBot platform. The system combines ESP32-CAM gesture capture, PhaseSpace motion tracking, centralized processing, and an OpenCLIP-based visual learning model (VLM) with linear probing to classify three hand gestures and map them to haptics, audio, and levitation modalities. Validation accuracy improved from about 67% with a small dataset to nearly 98% with the largest dataset. In integrated experiments with two AcoustoBots, the system achieved an overall gesture-to-modality switching accuracy of 87.8% across 90 trials, with an average end-to-end latency of 3.95 seconds. These results demonstrate the feasibility of using a vision-language-model-based gesture interface for multimodal human-swarm interaction. While the current system is limited by centralized processing, a static gesture set, and controlled-environment evaluation, it establishes a foundation for more expressive, scalable, and accessible swarm robotic interfaces.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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