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arXiv 2604.09473cs.CV

实现沉浸式体积分量视频:一种多模态框架用于6自由度VR互动

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement

Tsinghua University(清华大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Migu Beijing Research Institute(咪咕北京研究院);School of Architecture, Tsinghua University(清华大学建筑学院);Department of Automation, Tsinghua University(清华大学自动化系);BNRist, Tsinghua University(清华大学北京信息科学与技术国家研究中心)

Zhengxian Yang, Shengqi Wang, Shi Pan, Hongshuai Li, Haoxiang Wang, Lin Li, Guanjun Li, Zhengqi Wen, Borong Lin, Jianhua Tao, Tao Yu

AI总结:

本文提出了一种多模态框架,用于构建沉浸式体积分量视频,通过多视角多模态数据集和动态光场重建框架,实现高分辨率、高帧率的动态内容,支持6自由度VR交互。

摘要:

完全沉浸式体验需要紧密整合6自由度视觉和听觉交互,这对于虚拟和增强现实至关重要。虽然可以通过计算机生成内容实现此类体验,但直接从现实世界捕获的视频中构建它们仍鲜为人知。我们引入了沉浸式体积分量视频,一种新的体积分量媒体格式,旨在提供大6自由度交互空间、视听反馈和高分辨率、高帧率动态内容。为了支持IVV构建,我们提出了ImViD,一个基于空间导向捕获哲学的多视角、多模态数据集。我们的自定义捕获装置在运动过程中同步多视角视频-音频采集,从而高效捕获复杂室内和室外场景,具有丰富的前景-背景交互和挑战性动态。数据集提供了5K分辨率视频,每秒60帧,持续时间1-5分钟,比现有基准更具丰富的空间、时间和多模态覆盖。利用此数据集,我们开发了一个动态光场重建框架,基于高斯基的时空表示,结合流引导稀疏初始化、联合相机时间校准和多术语时空监督,以稳健和准确地建模复杂运动。我们进一步提出,据我们所知,首次从此类多视角音频视频数据中重建声音场的方法。这些组件共同形成一个统一的沉浸式体积分量视频生产管道。广泛的基准测试和沉浸式VR实验表明,我们的管道生成高质量、时间稳定的视听体积分量内容,具有大6自由度交互空间。这项工作为沉浸式体积分量视频提供了基础定义和实用构建方法。

英文摘要:

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly from real-world captured videos remains largely unexplored. We introduce Immersive Volumetric Videos, a new volumetric media format designed to provide large 6-DoF interaction spaces, audiovisual feedback, and high-resolution, high-frame-rate dynamic content. To support IVV construction, we present ImViD, a multi-view, multi-modal dataset built upon a space-oriented capture philosophy. Our custom capture rig enables synchronized multi-view video-audio acquisition during motion, facilitating efficient capture of complex indoor and outdoor scenes with rich foreground--background interactions and challenging dynamics. The dataset provides 5K-resolution videos at 60 FPS with durations of 1-5 minutes, offering richer spatial, temporal, and multimodal coverage than existing benchmarks. Leveraging this dataset, we develop a dynamic light field reconstruction framework built upon a Gaussian-based spatio-temporal representation, incorporating flow-guided sparse initialization, joint camera temporal calibration, and multi-term spatio-temporal supervision for robust and accurate modeling of complex motion. We further propose, to our knowledge, the first method for sound field reconstruction from such multi-view audiovisual data. Together, these components form a unified pipeline for immersive volumetric video production. Extensive benchmarks and immersive VR experiments demonstrate that our pipeline generates high-quality, temporally stable audiovisual volumetric content with large 6-DoF interaction spaces. This work provides both a foundational definition and a practical construction methodology for immersive volumetric videos.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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