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arXiv 2604.02546cs.CVcs.LG

对比语言-彩色点图预训练用于统一3D场景理解

RGB-Pointmap Pretraining for Unified 3D Scene Understanding

Imperial College London(帝国理工学院伦敦分校)

Ye Mao, Weixun Luo, Ranran Huang, Junpeng Jing, Krystian Mikolajczyk

AI总结:

提出UniScene3D,一种基于Transformer的编码器,通过多视图彩色点图联合建模外观和几何,并引入跨视图几何对齐和接地视图对齐,在少样本和任务特定微调中达到SOTA。

摘要:

通过与对比语言-图像预训练(CLIP)对齐来预训练3D编码器已成为学习3D场景理解可泛化表示的有前景方向。本文提出UniScene3D,一种基于Transformer的编码器,从多视图彩色点图中学习统一场景表示,联合建模图像外观和几何。为了鲁棒的彩色点图表示学习,我们引入了新颖的跨视图几何对齐和接地视图对齐,以强制跨视图几何和语义一致性。在视点接地、场景检索、场景类型分类和3D VQA上的大量少样本和任务特定微调评估展示了我们的最先进性能。这些结果突显了我们的方法在统一3D场景理解中的有效性。

英文摘要:

Pretraining 3D encoders through alignment with Contrastive Language-Image Pre-training (CLIP) has emerged as a promising direction for learning generalizable representations for 3D scene understanding. In this paper, we propose UniScene3D, a transformer-based framework that learns unified 3D scene representations from multi-view RGB-Pointmap inputs by leveraging the priors of a pretrained 2D foundation model. For robust RGB-Pointmap representation learning, we introduce cross-view geometric alignment and grounded view alignment to enforce geometric and semantic consistency across views. Extensive low-shot and task-specific fine-tuning on viewpoint grounding, scene retrieval, scene classification, and 3D visual question answering demonstrates state-of-the-art performance. These results establish UniScene3D as an effective framework for unified 3D scene understanding. Project page: https://yebulabula.github.io/UniScene3D/

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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