arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2603.21695cs.CVcs.GR

RefracGS:通过折射水表面进行新颖视图合成

RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracing

Shandong University, China(山东大学);Peking University, Beijing, China(北京大学);Sun Yat-sen University, China(中山大学);Beijing Academy of Artificial Intelligence, Beijing, China(北京人工智能研究院)

Yiming Shao, Qiyu Dai, Chong Gao, Guanbin Li, Yequan Wang, He Sun, Qiong Zeng, Baoquan Chen, Wenzheng Chen

AI总结:

RefracGS通过3D高斯射线追踪方法,结合折射水面与底层场景的重建,实现高保真新颖视图合成,实验表明其在视觉质量和效率上优于现有方法。

摘要:

新颖视图合成(NVS)通过非平面折射表面面临严重挑战,因为存在剧烈的空间变化光学畸变。尽管最近的表示方法如NeRF和3D高斯点撒(3DGS)在NVS方面表现优异,但其对直线射线传播的假设在这些条件下失效,导致显著的伪影。为克服这一限制,我们引入了RefracGS框架,该框架联合重建折射水表面和界面下的场景。我们的关键见解是显式地将折射边界与目标物体分离:折射表面通过神经高度场建模,捕捉波形几何,而底层场景则表示为3D高斯场。我们提出了一个折射感知的高斯射线追踪方法,利用斯涅尔定律准确计算非线性射线轨迹,并高效渲染底层高斯场,同时将损失梯度反向传播到参数化的折射表面。通过端到端联合优化两种表示,我们的方法确保了高保真的NVS和视图一致的表面恢复。在合成和现实场景中的复杂波实验表明,RefracGS在视觉质量和效率上优于现有折射方法,同时实现了15倍更快的训练和实时渲染(200 FPS)。RefracGS的项目页面可在https://yimgshao.github.io/refracgs/上找到。

英文摘要:

Novel view synthesis (NVS) through non-planar refractive surfaces presents fundamental challenges due to severe, spatially varying optical distortions. While recent representations like NeRF and 3D Gaussian Splatting (3DGS) excel at NVS, their assumption of straight-line ray propagation fails under these conditions, leading to significant artifacts. To overcome this limitation, we introduce RefracGS, a framework that jointly reconstructs the refractive water surface and the scene beneath the interface. Our key insight is to explicitly decouple the refractive boundary from the target objects: the refractive surface is modeled via a neural height field, capturing wave geometry, while the underlying scene is represented as a 3D Gaussian field. We formulate a refraction-aware Gaussian ray tracing approach that accurately computes non-linear ray trajectories using Snell's law and efficiently renders the underlying Gaussian field while backpropagating the loss gradients to the parameterized refractive surface. Through end-to-end joint optimization of both representations, our method ensures high-fidelity NVS and view-consistent surface recovery. Experiments on both synthetic and real-world scenes with complex waves demonstrate that RefracGS outperforms prior refractive methods in visual quality, while achieving 15x faster training and real-time rendering at 200 FPS. The project page for RefracGS is available at https://yimgshao.github.io/refracgs/.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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