arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2603.16669cs.ROcs.CV

Kinema4D: 用于空间时间具身模拟的运动学4D世界建模

Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation

S-Lab, Nanyang Technological University(南洋理工大学S-Lab);SSE, CUHKSZ(香港中文大学深圳校区SSE)

Mutian Xu, Tianbao Zhang, Tianqi Liu, Zhaoxi Chen, Xiaoguang Han, Ziwei Liu

AI总结:

本文提出Kinema4D,一种基于动作条件的4D生成机器人模拟器,通过精确的4D机器人控制表示和环境反应的生成建模,实现了高精度的空间时间交互模拟,并首次展示零样本迁移能力。

摘要:

模拟机器人与世界互动是具身AI的核心。最近,一些工作展示了利用视频生成超越传统模拟器刚性视觉/物理约束的潜力。然而,它们主要在2D空间中操作或依赖静态环境线索,忽略了机器人与世界互动本质上是需要精确交互建模的4D时空事件。为恢复这种4D本质并确保精确机器人控制,我们引入了Kinema4D,一种新的动作条件的4D生成机器人模拟器,将机器人与世界互动分解为:i) 精确的4D机器人控制表示:通过运动学驱动基于URDF的3D机器人,产生精确的4D机器人控制轨迹;ii) 环境反应的生成4D建模:将4D机器人轨迹投影为点图作为时空视觉信号,控制生成模型合成复杂环境的反应动力学,生成同步的RGB/点图序列。为促进训练,我们精心编纂了一个大规模数据集,称为Robo4D-200k,包含201,426个机器人交互片段,具有高质量的4D注释。大量实验表明,我们的方法能够有效模拟物理上合理、几何一致且具身无关的交互,真实反映多样化的现实世界动态。首次,它展示了潜在的零样本迁移能力,为下一代具身模拟的发展提供了高保真的基础。

英文摘要:

Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they primarily operate in 2D space or are guided by static environmental cues, ignoring the fundamental reality that robot-world interactions are inherently 4D spatiotemporal events that require precise interactive modeling. To restore this 4D essence while ensuring the precise robot control, we introduce Kinema4D, a new action-conditioned 4D generative robotic simulator that disentangles the robot-world interaction into: i) Precise 4D representation of robot controls: we drive a URDF-based 3D robot via kinematics, producing a precise 4D robot control trajectory. ii) Generative 4D modeling of environmental reactions: we project the 4D robot trajectory into a pointmap as a spatiotemporal visual signal, controlling the generative model to synthesize complex environments' reactive dynamics into synchronized RGB/pointmap sequences. To facilitate training, we curated a large-scale dataset called Robo4D-200k, comprising 201,426 robot interaction episodes with high-quality 4D annotations. Extensive experiments demonstrate that our method effectively simulates physically-plausible, geometry-consistent, and embodiment-agnostic interactions that faithfully mirror diverse real-world dynamics. For the first time, it shows potential zero-shot transfer capability, providing a high-fidelity foundation for advancing next-generation embodied simulation.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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