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arXiv 2603.08375cs.GT
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有偏互动游戏:其动态及其在建模社会系统中的应用

The biased interaction game: Its dynamics and application in modelling social systems

Queen Mary University of London(伦敦大学玛丽女王学院)

Phil Mercy, Martin Neil

AI总结:

本文提出有偏互动游戏,探讨偏见对社会系统动态的影响,并展示其在建模极端社会现象中的应用。

摘要:

有偏互动游戏描述了在稀缺条件下,基于有限理性互动的系统运作。该游戏探讨了偏见的影响,并展示了当偏见来源(如权力和稀缺性)影响互动结果时,等级和不平等如何作为系统属性涌现。偏见还影响合作出现的可能性。本文是介绍有偏互动游戏论文的配套文章。它研究了该游戏的一般适用性,并展示了考虑偏见如何修改和改进先前系统思维。特别是,它展示了如何成功使用有偏互动游戏建模社会系统,并确认其适用于建模极端案例,如超资本主义和社会平等主义。它还揭示了有偏系统可以表现出非线性行为,其中长期系统稳定期被短期快速层级转换 bursts 打断,模仿现实世界社会流动性观测。本文最后提供了一个简化的现实应用,建模两种竞争性财富再分配哲学:社会福利和全民基本收入。

英文摘要:

The biased interaction game described the operation of systems rooted in boundedly rational interactions under conditions of scarcity. The game explored the influence of bias and demonstrated how hierarchy and inequality are emergent system properties when sources of bias, such as power and scarcity, affect the outcome of interactions in an environment. Bias also impacts the likelihood of the emergence of cooperation. This paper serves as a companion piece to the paper introducing the biased interaction game. It investigates the general applicability of the game and demonstrates how the consideration of bias can modify and improve upon prior systems thinking. In particular, it shows how social systems can be successfully modelled using the biased interaction game and confirms its suitability for modelling extreme examples such as hyper-capitalism and social egalitarianism. It also reveals how biased systems can demonstrate non-linear behaviour, where long periods of system stability are punctuated by short bursts of rapid hierarchical transitions, mimicking real-world observations of social mobility. The paper concludes with a simplified real-world application, modelling the merits of two competing wealth redistribution philosophies: social welfare and a universal basic income

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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