Reinforcement Learning with Verifiable Rewards (RLVR) has improved the reasoning abilities of large language models (LLMs) on mathematics and programming tasks, but standard approaches that optimize single-attempt accuracy can inadvertently suppress response diversity across repeated attempts, narrowing exploration and overlooking underrepresented strategies. We introduce UpSkill, a training time method that adapts Mutual Information Skill Learning (MISL) to LLMs for optimizing pass@k correctness. We propose a novel reward that we implement within Group Relative Policy Optimization (GRPO): a token-level mutual information (MI) reward that encourages trajectory specificity to z. Experiments on GSM8K with three open-weight models, Llama 3.1-8B, Qwen 2.5-7B, and R1-Distilled-Qwen2.5-Math-1.5B, show that UpSkill improves multi-attempt metrics on the stronger base models, yielding mean gains of ~3% in pass@k for both Qwen and Llama without degrading pass@1. Additionally, we find both empirical and theoretical evidence that improvements in pass@k are closely tied to the mutual information objective.
In the absence of external rewards, agents can still learn useful behaviors by identifying and mastering a set of diverse skills within their environment. Existing skill learning methods use mutual information objectives to incentivize each skill to be diverse and distinguishable from the rest. However, if care is not taken to constrain the ways in which the skills are diverse, trivially diverse skill sets can arise. To ensure useful skill diversity, we propose a novel skill learning objective, Relative Variational Intrinsic Control (RVIC), which incentivizes learning skills that are distingui…
Skill Learning via Policy Diversity Yields Identifiable Representations for Reinforcement Learning
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);ELLIS Institute Tübingen(图宾根ELLIS研究所);University of Tübingen(图宾根大学);Tübingen AI Center(图宾根人工智能中心);University of Cambridge(剑桥大学);Princeton University(普林斯顿大学)
本文从可辨识表征学习角度研究互信息技能学习,证明对比后继特征方法可在线性变换意义下可证明地恢复环境真实特征,并在 MuJoCo 与 DeepMind Control 上验证了该结论。
Taking inspiration from developmental learning, we present a novel reinforcement learning architecture which hierarchically learns and represents self-generated skills in an end-to-end way. With this architecture, an agent focuses only on task-rewarded skills while keeping the learning process of skills bottom-up. This bottom-up approach allows to learn skills that 1- are transferable across tasks, 2- improves exploration when rewards are sparse. To do so, we combine a previously defined mutual information objective with a novel curriculum learning algorithm, creating an unlimited and explorab…
Recently, collaborative robots have begun to train humans to achieve complex tasks, and the mutual information exchange between them can lead to successful robot-human collaborations. In this paper we demonstrate the application and effectiveness of a new approach called mutual reinforcement learning (MRL), where both humans and autonomous agents act as reinforcement learners in a skill transfer scenario over continuous communication and feedback. An autonomous agent initially acts as an instructor who can teach a novice human participant complex skills using the MRL strategy. While teaching s…
Meta AI;Sorbonne University(索邦大学);Inria Scool(法国国家信息与自动化研究所Scool项目组);Ubisoft La Forge(育碧La Forge实验室)
Learning meaningful behaviors in the absence of reward is a difficult problem in reinforcement learning. A desirable and challenging unsupervised objective is to learn a set of diverse skills that provide a thorough coverage of the state space while being directed, i.e., reliably reaching distinct regions of the environment. In this paper, we build on the mutual information framework for skill discovery and introduce UPSIDE, which addresses the coverage-directedness trade-off in the following ways: 1) We design policies with a decoupled structure of a directed skill, trained to reach a specifi…
How can a reinforcement learning (RL) agent prepare to solve downstream tasks if those tasks are not known a priori? One approach is unsupervised skill discovery, a class of algorithms that learn a set of policies without access to a reward function. Such algorithms bear a close resemblance to representation learning algorithms (e.g., contrastive learning) in supervised learning, in that both are pretraining algorithms that maximize some approximation to a mutual information objective. While prior work has shown that the set of skills learned by such methods can accelerate downstream RL tasks,…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);DeepMind
This paper deals with the problem of learning a skill-conditioned policy that acts meaningfully in the absence of a reward signal. Mutual information based objectives have shown some success in learning skills that reach a diverse set of states in this setting. These objectives include a KL-divergence term, which is maximized by visiting distinct states even if those states are not far apart in the MDP. This paper presents an approach that rewards the agent for learning skills that maximize the Wasserstein distance of their state visitation from the start state of the skill. It shows that such…
Unsupervised Discovery of Continuous Skills on a Sphere
Mazda Motor Corporation(马自达汽车公司);National Institute of Advanced Industrial Science and Technology(日本产业技术综合研究所);NEC Central Research Laboratories(NEC中央研究实验室);The University of Tokyo(东京大学)
Task Adaptation from Skills: Information Geometry, Disentanglement, and New Objectives for Unsupervised Reinforcement Learning
Eindhoven University of Technology(埃因霍温理工大学);University of Maryland, College Park(马里兰大学学院市分校);Ruhr University Bochum(波鸿鲁尔大学);Tencent Robotics X(腾讯机器人科技);University of Liverpool(利物浦大学)
Unsupervised skill discovery drives intelligent agents to explore the unknown environment without task-specific reward signal, and the agents acquire various skills which may be useful when the agents adapt to new tasks. In this paper, we propose "Multi-agent Skill Discovery"(MASD), a method for discovering skills for coordination patterns of multiple agents. The proposed method aims to maximize the mutual information between a latent code Z representing skills and the combination of the states of all agents. Meanwhile it suppresses the empowerment of Z on the state of any single agent by adve…
Unsupervised Skill Discovery through Skill Regions Differentiation
East China University of Science and Technology(东华大学);Institute of Artificial Intelligence (TeleAI), China Telecom(人工智能研究所(TeleAI)、中国电信);Hong Kong University of Science and Technology(香港科学大学);Tencent(腾讯);Shanghai AI Laboratory(上海人工智能实验室);Harbin Institute of Technology(哈尔滨工业大学)
Inspired by the great success of unsupervised learning in Computer Vision and Natural Language Processing, the Reinforcement Learning community has recently started to focus more on unsupervised discovery of skills. Most current approaches, like DIAYN or DADS, optimize some form of mutual information objective. We propose a different approach that uses reward functions encoded by neural networks. These are trained iteratively to reward more complex behavior. In high-dimensional robotic environments our approach learns a wide range of interesting skills including front-flips for Half-Cheetah an…
Unifying Goal-Conditioned RL and Unsupervised Skill Learning via Control-Maximization
Helmholtz Munich(海德堡大学慕尼黑分校);Max Planck Institute for Biological Cybernetics(生物 cybernetics 最大计划研究所);Princeton University(普林斯顿大学);University of Tübingen(图宾根大学)
Unsupervised reinforcement learning aims to train agents to learn a handful of policies or skills in environments without external reward. These pre-trained policies can accelerate learning when endowed with external reward, and can also be used as primitive options in hierarchical reinforcement learning. Conventional approaches of unsupervised skill discovery feed a latent variable to the agent and shed its empowerment on agent's behavior by mutual information (MI) maximization. However, the policies learned by MI-based methods cannot sufficiently explore the state space, despite they can be …
We introduce Contrastive Intrinsic Control (CIC), an algorithm for unsupervised skill discovery that maximizes the mutual information between state-transitions and latent skill vectors. CIC utilizes contrastive learning between state-transitions and skills to learn behavior embeddings and maximizes the entropy of these embeddings as an intrinsic reward to encourage behavioral diversity. We evaluate our algorithm on the Unsupervised Reinforcement Learning Benchmark, which consists of a long reward-free pre-training phase followed by a short adaptation phase to downstream tasks with extrinsic re…
The predictive information, the mutual information between the past and future, has been shown to be a useful representation learning auxiliary loss for training reinforcement learning agents, as the ability to model what will happen next is critical to success on many control tasks. While existing studies are largely restricted to training specialist agents on single-task settings in simulation, in this work, we study modeling the predictive information for robotic agents and its importance for general-purpose agents that are trained to master a large repertoire of diverse skills from large a…
Adversarial learning methods have been proposed for a wide range of applications, but the training of adversarial models can be notoriously unstable. Effectively balancing the performance of the generator and discriminator is critical, since a discriminator that achieves very high accuracy will produce relatively uninformative gradients. In this work, we propose a simple and general technique to constrain information flow in the discriminator by means of an information bottleneck. By enforcing a constraint on the mutual information between the observations and the discriminator's internal repr…
The goal of continuous control is to synthesize desired behaviors. In reinforcement learning (RL)-driven approaches, this is often accomplished through careful task reward engineering for efficient exploration and running an off-the-shelf RL algorithm. While reward maximization is at the core of RL, reward engineering is not the only -- sometimes nor the easiest -- way for specifying complex behaviors. In this paper, we introduce \braxlines, a toolkit for fast and interactive RL-driven behavior generation beyond simple reward maximization that includes Composer, a programmatic API for generati…
Efficient Skill Discovery via Regret-Aware Optimization
Shanghai AI Lab(上海人工智能实验室);Thrust of Artificial Intelligence, The Hong Kong University of Science(人工智能研究方向,香港科学与技术大学);Department of Computer Science(计算机科学系);Engineering, The Hong Kong University of Science(工程,香港科学与技术大学)
Functional Subnetwork Localization for Efficient Continual Learning in Large Language Models
School of Computer Science and Technology, Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳)计算机科学与技术学院);School of Science, Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳)理学院);China Academy of Engineering Physics(中国工程物理研究院);Peng Cheng Laboratory(鹏城实验室);Huaqiao University(华侨大学)
Feature selection, which searches for the most representative features in observed data, is critical for health data analysis. Unlike feature extraction, such as PCA and autoencoder based methods, feature selection preserves interpretability, meaning that the selected features provide direct information about certain health conditions (i.e., the label). Thus, feature selection allows domain experts, such as clinicians, to understand the predictions made by machine learning based systems, as well as improve their own diagnostic skills. Mutual information is often used as a basis for feature sel…