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arXiv 2602.12796cs.CVcs.GR
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GSM-GS: 用于表面重建的几何约束单视图和多视图高斯散射

GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction

School of Automation and Intelligent Manufacturing, Southern University Science and Technology(自动化与智能制造学院,南方科技大学);Research Institute of Mine Artificial Intelligence, China Coal Research Institute(煤矿人工智能研究院,中国煤炭研究总院);Institute of Artificial Intelligence and Robotics, Xi’an Jiaotong University(人工智能与机器人研究院,西安交通大学)

Xiao Ren, Yu Liu, Ning An, Jian Cheng, Xin Qiao, He Kong

AI总结:

GSM-GS通过几何约束单视图和多视图高斯散射,提升复杂表面结构的重建精度和渲染质量。

摘要:

最近,3D高斯散射已成为一个突出的研究方向,因为它具有超快的训练速度和高保真的渲染能力。然而,高斯点云的无结构和不规则性质对重建精度提出了挑战。这种限制经常导致在依赖常规策略时,复杂表面微结构的高频细节丢失。为了解决这一限制,我们提出了GSM-GS:一个整合单视图自适应子区域加权约束和多视图空间结构细化的协同优化框架。在单视图优化中,我们利用图像梯度特征将场景划分为纹理丰富和纹理较少的子区域。通过由深度差异特征引导的自适应滤波机制,重建质量得到增强。这在保留高权重区域的同时,实施了一种针对区域纹理变化量身定制的双分支约束策略,从而提高几何细节的表征。在多视图优化中,我们引入了一种几何引导的跨视图点云关联方法,结合动态权重采样策略。这在相邻点云帧之间构建了3D结构法向量约束,有效增强了多视图一致性和重建保真度。在公共数据集上的大量实验表明,我们的方法在渲染质量和几何重建方面都取得了竞争性的成果。查看我们的互动项目页面

英文摘要:

Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses challenges to reconstruction accuracy. This limitation frequently causes high-frequency detail loss in complex surface microstructures when relying solely on routine strategies. To address this limitation, we propose GSM-GS: a synergistic optimization framework integrating single-view adaptive sub-region weighting constraints and multi-view spatial structure refinement. For single-view optimization, we leverage image gradient features to partition scenes into texture-rich and texture-less sub-regions. The reconstruction quality is enhanced through adaptive filtering mechanisms guided by depth discrepancy features. This preserves high-weight regions while implementing a dual-branch constraint strategy tailored to regional texture variations, thereby improving geometric detail characterization. For multi-view optimization, we introduce a geometry-guided cross-view point cloud association method combined with a dynamic weight sampling strategy. This constructs 3D structural normal constraints across adjacent point cloud frames, effectively reinforcing multi-view consistency and reconstruction fidelity. Extensive experiments on public datasets demonstrate that our method achieves both competitive rendering quality and geometric reconstruction. See our interactive project page

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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