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arXiv 2602.09474cs.LG
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具有部分对抗性转移和损失的MDP中的在线学习

Online Learning in MDPs with Partially Adversarial Transitions and Losses

Tel Aviv University(特拉维夫大学);Meta AI;Google Research(谷歌研究院)

Ofir Schlisselberg, Tal Lancewicki, Yishay Mansour

AI总结:

研究转移函数在大多数步骤随机但在每回合固定Λ个步骤可对抗的MDP中的强化学习,提出条件占用度量并设计两种算法,分别处理任意对抗步骤和连续对抗步骤,并给出全对抗设置下的遗憾界。

摘要:

我们研究MDP中的强化学习,其转移函数在大多数步骤是随机的,但在每回合固定的$Λ$个步骤子集上可能表现对抗性。该模型捕捉了除少数脆弱点外稳定的环境。我们引入了\emph{条件占用度量},即使在对抗性转移下也能在回合间保持稳定,并利用它们设计了两种算法。第一种处理任意对抗步骤,实现遗憾$ ilde{O}(H S^Λ\sqrt{K S A^{Λ+1}})$,其中$K$是回合数,$S$是状态数,$A$是动作数,$H$是回合长度。第二种假设对抗步骤连续,将对$S$的依赖改进为$ ilde{O}(H\sqrt{K S^{3} A^{Λ+1}})$。我们进一步给出一个$K^{2/3}$遗憾约简,消除了知道哪些步骤是$Λ$个对抗步骤的需要。我们还刻画了\emph{全对抗}设置($Λ=H-1$)下对抗性MDP的遗憾,包括完全信息和赌博机反馈,并提供了几乎匹配的上界和下界(略微加强了现有下界,并阐明了不同反馈结构如何影响学习的难度)。

英文摘要:

We study reinforcement learning in MDPs whose transition function is stochastic at most steps but may behave adversarially at a fixed subset of $Λ$ steps per episode. This model captures environments that are stable except at a few vulnerable points. We introduce \emph{conditioned occupancy measures}, which remain stable across episodes even with adversarial transitions, and use them to design two algorithms. The first handles arbitrary adversarial steps and achieves regret $\tilde{O}(H S^Λ\sqrt{K S A^{Λ+1}})$, where $K$ is the number of episodes, $S$ is the number of state, $A$ is the number of actions and $H$ is the episode's horizon. The second, assuming the adversarial steps are consecutive, improves the dependence on $S$ to $\tilde{O}(H\sqrt{K S^{3} A^{Λ+1}})$. We further give a $K^{2/3}$-regret reduction that removes the need to know which steps are the $Λ$ adversarial steps. We also characterize the regret of adversarial MDPs in the \emph{fully adversarial} setting ($Λ=H-1$) both for full-information and bandit feedback, and provide almost matching upper and lower bounds (slightly strengthen existing lower bounds, and clarify how different feedback structures affect the hardness of learning).

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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