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arXiv 2601.04841cs.SE
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对Untappd中游戏化现象的纵向分析:对社交饮酒应用的伦理反思

A Longitudinal Analysis of Gamification in Untappd: Ethical Reflections on a Social Drinking Application

Kristiania University College(克里斯蒂安尼亚大学学院);LUT University(拉彭兰塔理工大学);University of Turku(图尔库大学)

Jefferson Seide Molléri, Sami Hyrynsalmi, Antti Hakkala, Kai K. Kimppa, Jouni Smed

AI总结:

本文通过纵向分析Untappd平台,探讨其游戏化功能对用户自主性和福祉的影响,指出伦理问题仍需持续关注。

摘要:

本文对Untappd进行了纵向的伦理分析,该应用通过徽章、连续 streaks 和社交分享来游戏化啤酒消费。基于2020年进行的探索性研究,我们于2025年重新审视该平台,考察其游戏化功能和伦理框架的变化。基于传统伦理理论和软件工程的实用框架,我们分析了五类徽章及其对用户自主性和福祉的影响。我们的发现表明,尽管有细微调整和表面免责声明,许多原始伦理问题仍然存在。我们主张将持续的伦理反思嵌入软件生命周期中,以防止通过设计正常化高风险行为。

英文摘要:

This paper presents a longitudinal ethical analysis of Untappd, a social drinking application that gamifies beer consumption through badges, streaks, and social sharing. Building on an exploratory study conducted in 2020, we revisit the platform in 2025 to examine how its gamification features and ethical framings have evolved. Drawing on traditional ethical theory and practical frameworks for Software Engineering, we analyze five categories of badges and their implications for user autonomy and well-being. Our findings show that, despite small adjustments and superficial disclaimers, many of the original ethical issues remain. We argue for continuous ethical reflection built embedded into software lifecycles to prevent the normalization of risky behaviors through design.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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