Robust Physical Adversarial Patches Using Dynamically Optimized Clusters
Australian Institute for Machine Learning, The University of Adelaide(澳大利亚机器学习研究所,阿德莱德大学);UniSA STEM, University of South Australia(UniSA STEM,南澳大利亚大学)
Harrison Bagley, Will Meakin, Simon Lucey, Yee Wei Law, Tat-Jun Chin
Physical adversarial attacks on deep learning systems is concerning due to the ease of deploying such attacks, usually by placing an adversarial patch in a scene to manipulate the outcomes of a deep learning model. Training such patches typically requires regularization that improves physical realizability (e.g., printability, smoothness) and/or robustness to real-world variability (e.g. deformations, viewing angle, noise). One type of variability that has received little attention is scale variability. When a patch is rescaled, either digitally through downsampling/upsampling or physically through changing imaging distances, interpolation-induced color mixing occurs. This smooths out pixel values, resulting in a loss of high-frequency patterns and degrading the adversarial signal. To address this, we present a novel superpixel-based regularization method that guides patch optimization to scale-resilient structures. Our ap proach employs the Simple Linear Iterative Clustering (SLIC) algorithm to dynamically cluster pixels in an adversarial patch during optimization. The Implicit Function Theorem is used to backpropagate gradients through SLIC to update the superpixel boundaries and color. This produces patches that maintain their structure over scale and are less susceptible to interpolation losses. Our method achieves greater performance in the digital domain, and when realized physically, these performance gains are preserved, leading to improved physical performance. Real-world performance was objectively assessed using a novel physical evaluation protocol that utilizes screens and cardboard cut-outs to systematically vary real-world conditions.
Chongqing University(重庆大学);Chongqing Jiaotong University(重庆交通大学);San Diego State University(圣地亚哥州立大学)
We present a novel deep learning framework named the Iteratively Optimized Patch Label Inference Network (IOPLIN) for automatically detecting various pavement distresses that are not solely limited to specific ones, such as cracks and potholes. IOPLIN can be iteratively trained with only the image label via the Expectation-Maximization Inspired Patch Label Distillation (EMIPLD) strategy, and accomplish this task well by inferring the labels of patches from the pavement images. IOPLIN enjoys many desirable properties over the state-of-the-art single branch CNN models such as GoogLeNet and Effic…
University of Warwick(华威大学);Deakin University(迪肯大学)
With the increasing popularity of convolutional neural networks (CNNs), recent works on face-based age estimation employ these networks as the backbone. However, state-of-the-art CNN-based methods treat each facial region equally, thus entirely ignoring the importance of some facial patches that may contain rich age-specific information. In this paper, we propose a face-based age estimation framework, called Attention-based Dynamic Patch Fusion (ADPF). In ADPF, two separate CNNs are implemented, namely the AttentionNet and the FusionNet. The AttentionNet dynamically locates and ranks age-speci…
DepthVanish: Optimizing Adversarial Interval Structures for Stereo-Depth-Invisible Patches
University of Alberta(阿尔伯塔大学);VCIP, CS, Nankai University(VCIP、计算机科学系、南开大学);NKIARI, Shenzhen Futian(NKIARI、深圳福田);The University of Tokyo(东京大学);CFAR and IHPC, Agency for Science, Technology and Research (A*STAR)(CFAR和IHPC、科技研究局(A*STAR));Nanyang Technological University(南洋理工大学)
Shanghai Institute for Advanced Communication and Data Science, Shanghai University(上海大学先进通信与数据科学研究院)
In this paper, we propose a novel quadratic optimized model based on the deep convolutional neural network (QODCNN) for full-reference and no-reference screen content image (SCI) quality assessment. Unlike traditional CNN methods taking all image patches as training data and using average quality pooling, our model is optimized to obtain a more effective model including three steps. In the first step, an end-to-end deep CNN is trained to preliminarily predict the image visual quality, and batch normalized (BN) layers and l2 regularization are employed to improve the speed and performance of ne…
Revisiting Token Compression for Accelerating ViT-based Sparse Multi-View 3D Object Detectors
PCA Lab, School of Computer Science and Engineering, Nanjing University of Science and Technology(计算机科学与工程学院,南京理工大学PCA实验室);PCA Lab, School of Intelligence Science and Technology, Nanjing University(智能科学与技术学院,南京大学PCA实验室)
Deep learning and convolutional neural networks allow achieving impressive performance in computer vision tasks, such as object detection and semantic segmentation (SS). However, recent studies have shown evident weaknesses of such models against adversarial perturbations. In a real-world scenario instead, like autonomous driving, more attention should be devoted to real-world adversarial examples (RWAEs), which are physical objects (e.g., billboards and printable patches) optimized to be adversarial to the entire perception pipeline. This paper presents an in-depth evaluation of the robustnes…
Context Patch Fusion With Class Token Enhancement for Weakly Supervised Semantic Segmentation
School of Cyber Science and Engineering, Wuxi University(网络安全科学与工程学院,无锡大学);School of Informatics, Xiamen University(信息学院,厦门大学);School of Computer Science, University of Liverpool(计算机科学学院,利物浦大学)
KAIST(韩国科学技术院);National Taiwan University(国立台湾大学);Meta;University of Maryland, College Park(马里兰大学帕克分校)
We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate pre-estimated camera poses from Structure-from-Motion algorithms, which frequently fail on in-the-wild videos. Second, using a single, global radiance field with finite representational capacity does not scale to longer trajectories in an unbounded scene. For handling unknown poses, we jointly estimate the camera poses with radiance field in a progressive man…
The shift towards end-to-end deep learning has brought unprecedented advances in many areas of computer vision. However, deep neural networks are trained on images with resolutions that rarely exceed $1,000 \times 1,000$ pixels. The growing use of scanners that create images with extremely high resolutions (average can be $100,000 \times 100,000$ pixels) thereby presents novel challenges to the field. Most of the published methods preprocess high-resolution images into a set of smaller patches, imposing an a priori belief on the best properties of the extracted patches (magnification, field of…
Recent research shows that neural networks models used for computer vision (e.g., YOLO and Fast R-CNN) are vulnerable to adversarial evasion attacks. Most of the existing real-world adversarial attacks against object detectors use an adversarial patch which is attached to the target object (e.g., a carefully crafted sticker placed on a stop sign). This method may not be robust to changes in the camera's location relative to the target object; in addition, it may not work well when applied to nonplanar objects such as cars. In this study, we present an innovative attack method against object de…
In recent years, the availability of digitized Whole Slide Images (WSIs) has enabled the use of deep learning-based computer vision techniques for automated disease diagnosis. However, WSIs present unique computational and algorithmic challenges. WSIs are gigapixel-sized ($\sim$100K pixels), making them infeasible to be used directly for training deep neural networks. Also, often only slide-level labels are available for training as detailed annotations are tedious and can be time-consuming for experts. Approaches using multiple-instance learning (MIL) frameworks have been shown to overcome th…
Research into adversarial examples (AE) has developed rapidly, yet static adversarial patches are still the main technique for conducting attacks in the real world, despite being obvious, semi-permanent and unmodifiable once deployed. In this paper, we propose Short-Lived Adversarial Perturbations (SLAP), a novel technique that allows adversaries to realize physically robust real-world AE by using a light projector. Attackers can project a specifically crafted adversarial perturbation onto a real-world object, transforming it into an AE. This allows the adversary greater control over the attac…