arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2510.22706cs.CV
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IGGT:用于语义3D重建的实例基础几何Transformer

IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction

NWPU(西北工业大学);S-Lab, NTU(NTU实验室);StepFun, Inc.(StepFun公司);THU(清华大学);MMLab, CUHK(CUHK实验室)

Hao Li, Zhengyu Zou, Fangfu Liu, Xuanyang Zhang, Fangzhou Hong, Yukang Cao, Yushi Lan, Manyuan Zhang, Gang Yu, Dingwen Zhang, Ziwei Liu

AI总结:

本文提出IGGT,一种端到端大型统一Transformer,通过3D一致对比学习策略统一3D重建与实例级理解,并构建了大规模数据集InsScene-15K以支持该任务。

摘要:

人类自然地将3D世界的几何结构和语义内容视为相互交织的维度,从而能够连贯且准确地理解复杂场景。然而,大多数先前的方法优先训练大型几何模型进行低层次3D重建,并孤立地处理高层次空间理解,忽略了3D场景分析这两个基本方面之间的关键相互作用,从而限制了泛化能力并导致在下游3D理解任务中表现不佳。最近的尝试通过简单地将3D模型与特定语言模型对齐来缓解这一问题,从而将感知限制在对齐模型的容量内,并限制了对下游任务的适应性。在本文中,我们提出了InstanceGrounded Geometry Transformer (IGGT),这是一种端到端的大型统一Transformer,旨在统一空间重建和实例级上下文理解的知识。具体而言,我们设计了一种3D一致对比学习策略,该策略引导IGGT仅通过2D视觉输入编码具有几何结构和实例基础聚类的统一表示。这种表示支持将2D视觉输入一致地提升为具有明确不同对象实例的连贯3D场景。为了促进这项任务,我们进一步构建了InsScene-15K,这是一个大规模数据集,包含高质量RGB图像、位姿、深度图和3D一致的实例级掩码注释,并采用了一种新颖的数据整理流程。

英文摘要:

Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large geometry models for low-level 3D reconstruction and treat high-level spatial understanding in isolation, overlooking the crucial interplay between these two fundamental aspects of 3D-scene analysis, thereby limiting generalization and leading to poor performance in downstream 3D understanding tasks. Recent attempts have mitigated this issue by simply aligning 3D models with specific language models, thus restricting perception to the aligned model's capacity and limiting adaptability to downstream tasks. In this paper, we propose InstanceGrounded Geometry Transformer (IGGT), an end-to-end large unified transformer to unify the knowledge for both spatial reconstruction and instance-level contextual understanding. Specifically, we design a 3D-Consistent Contrastive Learning strategy that guides IGGT to encode a unified representation with geometric structures and instance-grounded clustering through only 2D visual inputs. This representation supports consistent lifting of 2D visual inputs into a coherent 3D scene with explicitly distinct object instances. To facilitate this task, we further construct InsScene-15K, a large-scale dataset with high-quality RGB images, poses, depth maps, and 3D-consistent instance-level mask annotations with a novel data curation pipeline.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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