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arXiv 2503.19486cs.CV
探索解耦和可控的人像图像合成:从端到端到分阶段
Exploring Disentangled and Controllable Human Image Synthesis: From End-to-End to Stage-by-Stage
School of Science and Engineering, The Chinese University of Hong Kong, Shenzhen(科学与工程学院,香港中文大学(深圳));Future Network of Intelligence Institute, CUHK-Shenzhen(智能网络研究院,CUHK-深圳)
Achieving fine-grained controllability in human image synthesis is a long-standing challenge in computer vision. Existing methods primarily focus on either facial synthesis or near-frontal body generation, with limited ability to simultaneously control key factors such as viewpoint, pose, clothing, and identity in a disentangled manner. In this paper, we introduce a new disentangled and controllable human synthesis task, which explicitly separates and manipulates these four factors within a unified framework. We first develop an end-to-end generative model trained on MVHumanNet for factor disentanglement. However, the domain gap between MVHumanNet and in-the-wild data produces unsatisfactory results, motivating the exploration of virtual try-on (VTON) dataset as a potential solution. Through experiments, we observe that simply incorporating the VTON dataset as additional data to train the end-to-end model degrades performance, primarily due to the inconsistency in data forms between the two datasets, which disrupts the disentanglement process. To better leverage both datasets, we propose a stage-by-stage framework that decomposes human image generation into three sequential steps: clothed A-pose generation, back-view synthesis, and pose and view control. This structured pipeline enables better dataset utilization at different stages, significantly improving controllability and generalization, especially for in-the-wild scenarios. Extensive experiments demonstrate that our stage-by-stage approach outperforms end-to-end models in both visual fidelity and disentanglement quality, offering a scalable solution for real-world tasks. Additional demos are available on the project page: https://taited.github.io/discohuman-project/.
Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院)
We propose DiscoFaceGAN, an approach for face image generation of virtual people with disentangled, precisely-controllable latent representations for identity of non-existing people, expression, pose, and illumination. We embed 3D priors into adversarial learning and train the network to imitate the image formation of an analytic 3D face deformation and rendering process. To deal with the generation freedom induced by the domain gap between real and rendered faces, we further introduce contrastive learning to promote disentanglement by comparing pairs of generated images. Experiments show that…
We focus on controllable disentangled representation learning (C-Dis-RL), where users can control the partition of the disentangled latent space to factorize dataset attributes (concepts) for downstream tasks. Two general problems remain under-explored in current methods: (1) They lack comprehensive disentanglement constraints, especially missing the minimization of mutual information between different attributes across latent and observation domains. (2) They lack convexity constraints, which is important for meaningfully manipulating specific attributes for downstream tasks. To encourage bot…
Existing 3D-aware image synthesis approaches mainly focus on generating a single canonical object and show limited capacity in composing a complex scene containing a variety of objects. This work presents DisCoScene: a 3Daware generative model for high-quality and controllable scene synthesis. The key ingredient of our method is a very abstract object-level representation (i.e., 3D bounding boxes without semantic annotation) as the scene layout prior, which is simple to obtain, general to describe various scene contents, and yet informative to disentangle objects and background. Moreover, it s…
College of Artificial Intelligence and Automation, Hohai University(人工智能与自动化学院,河海大学);College of DaYu, Hohai University(大禹学院,河海大学);College of Water Conserwancy and Hydropower Engineering, Hohai University(水利水电工程学院,河海大学);College of Computer Science and Technology, Zhejiang University of Technology(计算机科学与技术学院,浙江工业大学)
University of Edinburgh(爱丁堡大学);Canon Medical Research Europe(佳能医疗欧洲研究中心);The Alan Turing Institute(艾伦·图灵研究所)
Acquiring annotated data at scale with rare diseases or conditions remains a challenge. It would be extremely useful to have a method that controllably synthesizes images that can correct such underrepresentation. Assuming a proper latent representation, the idea of a "latent vector arithmetic" could offer the means of achieving such synthesis. A proper representation must encode the fidelity of the input data, preserve invariance and equivariance, and permit arithmetic operations. Motivated by the ability to disentangle images into spatial anatomy (tensor) factors and accompanying imaging (ve…
ByteDance Inc(字节跳动公司);National University of Singapore(新加坡国立大学)
We present OmniAvatar, a novel geometry-guided 3D head synthesis model trained from in-the-wild unstructured images that is capable of synthesizing diverse identity-preserved 3D heads with compelling dynamic details under full disentangled control over camera poses, facial expressions, head shapes, articulated neck and jaw poses. To achieve such high level of disentangled control, we first explicitly define a novel semantic signed distance function (SDF) around a head geometry (FLAME) conditioned on the control parameters. This semantic SDF allows us to build a differentiable volumetric corres…
Facial makeup transfer is a widely-used technology that aims to transfer the makeup style from a reference face image to a non-makeup face. Existing literature leverage the adversarial loss so that the generated faces are of high quality and realistic as real ones, but are only able to produce fixed outputs. Inspired by recent advances in disentangled representation, in this paper we propose DMT (Disentangled Makeup Transfer), a unified generative adversarial network to achieve different scenarios of makeup transfer. Our model contains an identity encoder as well as a makeup encoder to disenta…
School of Electronic and Computer Engineering, Peking University(北京大学电子与计算机工程学院);Tencent America(腾讯美国);Advanced Institute of Information Technology, Peking University(北京大学高等信息科学技术研究院)
We deal with the controllable person image synthesis task which aims to re-render a human from a reference image with explicit control over body pose and appearance. Observing that person images are highly structured, we propose to generate desired images by extracting and distributing semantic entities of reference images. To achieve this goal, a neural texture extraction and distribution operation based on double attention is described. This operation first extracts semantic neural textures from reference feature maps. Then, it distributes the extracted neural textures according to the spati…
Télécom Paris, Institut Polytechnique de Paris(巴黎高等电信学院,巴黎综合理工学院);InterDigital R&I(InterDigital研究与创新部门)
High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that attempt to tackle this problem may suffer from the entanglement of facial attributes and the loss of the person's identity. Furthermore, many algorithms are limited to a certain task. To tackle these limitations, we propose to edit facial attributes via the latent space of a StyleGAN generator, by training a dedicated latent transformation network and incorporating explicit disentanglement and identity preservation t…
While NeRF-based 3D-aware image generation methods enable viewpoint control, limitations still remain to be adopted to various 3D applications. Due to their view-dependent and light-entangled volume representation, the 3D geometry presents unrealistic quality and the color should be re-rendered for every desired viewpoint. To broaden the 3D applicability from 3D-aware image generation to 3D-controllable object generation, we propose the factorized representations which are view-independent and light-disentangled, and training schemes with randomly sampled light conditions. We demonstrate the s…
Rice University(莱斯大学);Nvidia(英伟达);University of Toronto(多伦多大学);California Institute of Technology(加州理工学院)
Disentanglement learning is crucial for obtaining disentangled representations and controllable generation. Current disentanglement methods face several inherent limitations: difficulty with high-resolution images, primarily focusing on learning disentangled representations, and non-identifiability due to the unsupervised setting. To alleviate these limitations, we design new architectures and loss functions based on StyleGAN (Karras et al., 2019), for semi-supervised high-resolution disentanglement learning. We create two complex high-resolution synthetic datasets for systematic testing. We i…
Indian Institute of Technology Madras(印度理工学院马德拉斯分校)
The success of Deep Generative Models at high-resolution image generation has led to their extensive utilization for style editing of real images. Most existing methods work on the principle of inverting real images onto their latent space, followed by determining controllable directions. Both inversion of real images and determination of controllable latent directions are computationally expensive operations. Moreover, the determination of controllable latent directions requires additional human supervision. This work aims to explore the efficacy of mask-guided feature modulation in the laten…
MIT Interdisciplinary Center, Herzliya(赫兹利亚跨学科中心(MIT));Stanford University(斯坦福大学)
Learning 3D generative models from a dataset of monocular images enables self-supervised 3D reasoning and controllable synthesis. State-of-the-art 3D generative models are GANs which use neural 3D volumetric representations for synthesis. Images are synthesized by rendering the volumes from a given camera. These models can disentangle the 3D scene from the camera viewpoint in any generated image. However, most models do not disentangle other factors of image formation, such as geometry and appearance. In this paper, we design a 3D GAN which can learn a disentangled model of objects, just from …
We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression. We represent different motions via disentangled latent representations and leverage an image generator to synthesize talking heads from them. To effectively disentangle each motion factor, we propose a progressive disentangled representation learning strategy by separating the factors in a coarse-to-fine manner, where we first extract unified motion feature from the driving signal, and then isolate each fine-grained …
MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs
Tsinghua University(清华大学);Shanghai Jiaotong University(上海交通大学);Shanghai AI Laboratory(上海人工智能实验室);The University of Sydney(悉尼大学);VAST(VAST机构);The Chinese University of Hong Kong(香港中文大学)
We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated images achieve partial control by leveraging the latent space disentanglement properties, obtained implicitly after standard GAN training. Such methods are able to change the relative intensity of certain attributes, but not explicitly set their values. Recently proposed methods, designed for explicit control over human faces, harness morphable 3D face models to…
Sketch2Human: Deep Human Generation with Disentangled Geometry and Appearance Control
School of Creative Media, City University of Hong Kong(香港城市大学创意媒体学院);Department of Computer Science & Engineering, HKUST(香港科技大学计算机科学与工程学系);Shenzhen Research Institute of Big Data, Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳)深圳大数据研究院)
GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学);NIO(蔚来);Banma(斑马);Beihang University(北京航空航天大学)
University of Fukui(福井大学);Niigata University(新潟大学)
Generative model-based motion prediction techniques have recently realized predicting controlled human motions, such as predicting multiple upper human body motions with similar lower-body motions. However, to achieve this, the state-of-the-art methods require either subsequently learning mapping functions to seek similar motions or training the model repetitively to enable control over the desired portion of body. In this paper, we propose a novel framework to learn disentangled representations for controllable human motion prediction. Our network involves a conditional variational auto-encod…
Department of Informatics Universität Hamburg(汉堡大学信息学系);Universität Hamburg(汉堡大学)
Generative models have made significant progress in the tasks of modeling complex data distributions such as natural images. The introduction of Generative Adversarial Networks (GANs) and auto-encoders lead to the possibility of training on big data sets in an unsupervised manner. However, for many generative models it is not possible to specify what kind of image should be generated and it is not possible to translate existing images into new images of similar domains. Furthermore, models that can perform image-to-image translation often need distinct models for each domain, making it hard to…
Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In this work, we propose a framework called InterFaceGAN to interpret the disentangled face representation learned by the state-of-the-art GAN models and study the properties of the facial semantics encoded in the latent space. We first find that GANs learn various semantics in some linear subspaces of the latent space. After identifying these subspaces, we can r…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
This paper addresses two crucial problems of learning disentangled image representations, namely controlling the degree of disentanglement during image editing, and balancing the disentanglement strength and the reconstruction quality. To encourage disentanglement, we devise a distance covariance based decorrelation regularization. Further, for the reconstruction step, our model leverages a soft target representation combined with the latent image code. By exploring the real-valued space of the soft target representation, we are able to synthesize novel images with the designated properties. T…
Harbin Institute of Technology(哈尔滨工业大学);Tomorrow Advancing Life(好未来);Pazhou Lab(琶洲实验室)
Unsupervised disentanglement learning is a crucial issue for understanding and exploiting deep generative models. Recently, SeFa tries to find latent disentangled directions by performing SVD on the first projection of a pre-trained GAN. However, it is only applied to the first layer and works in a post-processing way. Hessian Penalty minimizes the off-diagonal entries of the output's Hessian matrix to facilitate disentanglement, and can be applied to multi-layers.However, it constrains each entry of output independently, making it not sufficient in disentangling the latent directions (e.g., s…
Peking University(北京大学);Advanced Institute of Information Technology, Peking University(北京大学信息技术高等研究院);Tencent America(腾讯美国)
Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters should be used as modifications. However, many existing techniques do not provide such fine-grained controls or use indirect editing methods i.e. mimic motions of other individuals. In this paper, a Portrait Image Neural Renderer (PIRenderer) is proposed to control the face motions with the parameters of three-dimensional morphable face models (3DMMs). The propo…
Recent generative adversarial networks (GANs) are able to generate impressive photo-realistic images. However, controllable generation with GANs remains a challenging research problem. Achieving controllable generation requires semantically interpretable and disentangled factors of variation. It is challenging to achieve this goal using simple fixed distributions such as Gaussian distribution. Instead, we propose an unsupervised framework to learn a distribution of latent codes that control the generator through self-training. Self-training provides an iterative feedback in the GAN training, f…
Beijing University of Posts and Telecommunications(北京邮电大学);SenseTime Research(商汤科技研究院)
Convolutional neural network based face forgery detection methods have achieved remarkable results during training, but struggled to maintain comparable performance during testing. We observe that the detector is prone to focus more on content information than artifact traces, suggesting that the detector is sensitive to the intrinsic bias of the dataset, which leads to severe overfitting. Motivated by this key observation, we design an easily embeddable disentanglement framework for content information removal, and further propose a Content Consistency Constraint (C2C) and a Global Representa…
DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars
University of Tübingen(图宾根大学);Tübingen AI Center(图宾根人工智能中心);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Max Planck Institute for Informatics(马克斯·普朗克信息研究所);Zuse School ELIZA(祖斯学校ELIZA)
Australian National University(澳大利亚国立大学);Data61, CSIRO(澳大利亚联邦科学与工业研究组织Data61)
This paper tackles the problem of parts-aware point cloud generation. Unlike existing works which require the point cloud to be segmented into parts a priori, our parts-aware editing and generation are performed in an unsupervised manner. We achieve this with a simple modification of the Variational Auto-Encoder which yields a joint model of the point cloud itself along with a schematic representation of it as a combination of shape primitives. In particular, we introduce a latent representation of the point cloud which can be decomposed into a disentangled representation for each part of the …
Ritchie School of Engineering and Computer Science, University of Denver(丹佛大学里奇工程与计算机科学学院);Department of Psychology, University of Tennessee(田纳西大学心理学系);College of Arts, Humanities and Social Sciences, University of Denver(丹佛大学艺术、人文与社会科学学院)
Generative Adversarial Networks (GANs) are capable of synthesizing high-quality facial images. Despite their success, GANs do not provide any information about the relationship between the input vectors and the generated images. Currently, facial GANs are trained on imbalanced datasets, which generate less diverse images. For example, more than 77% of 100K images that we randomly synthesized using the StyleGAN3 are classified as Happy, and only around 3% are Angry. The problem even becomes worse when a mixture of facial attributes is desired: less than 1% of the generated samples are Angry Wom…