arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2501.12935cs.CV

使用生成模型对单张图像中的3D物体进行操作

3D Object Manipulation in a Single Image using Generative Models

Zhejiang University(浙江大学);Harvard University(哈佛大学)

Ruisi Zhao, Zechuan Zhang, Zongxin Yang, Yi Yang

AI总结:

提出OMG3D框架,结合几何控制与扩散模型,实现单张图像中3D物体的静态编辑与动态生成,通过CustomRefiner细化纹理和IllumiCombiner校正光照,提升视觉保真度,实验验证在单张3090上即可完成。

摘要:

图像中的物体操作不仅旨在编辑物体的呈现方式,还赋予物体运动。以往的方法在同时处理静态编辑和动态生成时面临挑战,并且在物体外观和场景光照的保真度方面也难以达到理想效果。在本工作中,我们引入了OMG3D,一个新颖的框架,它将精确的几何控制与扩散模型的生成能力相结合,从而在视觉表现上实现了显著提升。我们的框架首先将2D物体转换为3D,使得用户能够在几何层面进行定向修改并实现逼真的运动。为了解决纹理真实性问题,我们提出了CustomRefiner,一个纹理细化模块,该模块预训练一个定制化的扩散模型,将3D粗糙模型的粗略渲染细节和风格与原始图像对齐,进一步细化纹理。此外,我们引入了IllumiCombiner,一个光照处理模块,用于估计并校正背景光照以匹配人类视觉感知,从而产生更真实的阴影效果。大量实验证明了我们的方法在静态和动态场景中均具有出色的视觉表现。值得注意的是,所有这些步骤都可以使用一张NVIDIA 3090完成。项目页面位于https://whalesong-zrs.github.io/OMG3D-projectpage/。

英文摘要:

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling to achieve fidelity in object appearance and scene lighting. In this work, we introduce \textbf{OMG3D}, a novel framework that integrates the precise geometric control with the generative power of diffusion models, thus achieving significant enhancements in visual performance. Our framework first converts 2D objects into 3D, enabling user-directed modifications and lifelike motions at the geometric level. To address texture realism, we propose CustomRefiner, a texture refinement module that pre-train a customized diffusion model, aligning the details and style of coarse renderings of 3D rough model with the original image, further refine the texture. Additionally, we introduce IllumiCombiner, a lighting processing module that estimates and corrects background lighting to match human visual perception, resulting in more realistic shadow effects. Extensive experiments demonstrate the outstanding visual performance of our approach in both static and dynamic scenarios. Remarkably, all these steps can be done using one NVIDIA 3090. Project page is at https://whalesong-zrs.github.io/OMG3D-projectpage/

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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