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arXiv 2411.05115cs.HC

桥接玩家意图:探索多人游戏中同步触觉控制器的潜力

Bridging Player Intentions: Exploring the Potential of Synchronized Haptic Controllers in Multiplayer Game

Kenta Hashiura, Kazuya Iida, Takeru Hashimoto, Youichi Kamiyama, Keita Watanabe, Kouta Minamizawa, Takuji Narumi

AI总结:

研究针对多人合作游戏中玩家间接理解他人动作的限制,基于Joint Action理论开发了一种允许多个玩家同时操作并共享触觉感受的控制器,展览反馈显示该方法能改变玩家互动、增强合作并重新定义多人游戏体验。

摘要:

在多人合作视频游戏中,玩家传统上使用独立的控制器,通过屏幕上的视觉画面和自身的动作来推断他人的行动。这种间接的理解限制了真正协作性的游戏玩法。Joint Action领域的研究表明,在操作单一物体时,当两个人共同操作并感知彼此的动作时,运动表现会得到提升。基于此,我们开发了一种控制器,允许多个玩家同时操作并共享触觉感受。我们在展览中展示了我们的系统,收集了超过150名参与者的反馈,了解共享感官输入如何影响他们的游戏体验。这种方法可以改变玩家互动,增强合作,并重新定义多人游戏体验。

英文摘要:

In multiplayer cooperative video games, players traditionally use individual controllers, inferring others' actions through on-screen visuals and their own movements. This indirect understanding limits truly collaborative gameplay. Research in Joint Action shows that when manipulating a single object, motor performance improves when two people operate together while sensing each other's movements. Building on this, we developed a controller allowing multiple players to operate simultaneously while sharing haptic sensations. We showcased our system at exhibitions, gathering feedback from over 150 participants on how shared sensory input affects their gaming experience. This approach could transform player interaction, enhance cooperation, and redefine multiplayer gaming experiences.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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