In this paper, we investigate the issue of error accumulation in critic networks updated via pessimistic temporal difference objectives. We show that the critic approximation error can be approximated via a recursive fixed-point model similar to that of the Bellman value. We use such recursive definition to retrieve the conditions under which the pessimistic critic is unbiased. Building on these insights, we propose Validation Pessimism Learning (VPL) algorithm. VPL uses a small validation buffer to adjust the levels of pessimism throughout the agent training, with the pessimism set such that the approximation error of the critic targets is minimized. We investigate the proposed approach on a variety of locomotion and manipulation tasks and report improvements in sample efficiency and performance.
Motivated by the success of ensembles for uncertainty estimation in supervised learning, we take a renewed look at how ensembles of $Q$-functions can be leveraged as the primary source of pessimism for offline reinforcement learning (RL). We begin by identifying a critical flaw in a popular algorithmic choice used by many ensemble-based RL algorithms, namely the use of shared pessimistic target values when computing each ensemble member's Bellman error. Through theoretical analyses and construction of examples in toy MDPs, we demonstrate that shared pessimistic targets can paradoxically lead t…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
Offline reinforcement learning (RL), also known as batch RL, aims to optimize policy from a large pre-recorded dataset without interaction with the environment. This setting offers the promise of utilizing diverse, pre-collected datasets to obtain policies without costly, risky, active exploration. However, commonly used off-policy algorithms based on Q-learning or actor-critic perform poorly when learning from a static dataset. In this work, we study why off-policy RL methods fail to learn in offline setting from the value function view, and we propose a novel offline RL algorithm that we cal…
Grenoble INP(格勒诺布尔国立理工学院);Gatsby Unit, UCL(伦敦大学学院盖茨比研究组);University of Oxford(牛津大学);Microsoft Research(微软研究院);Université Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);University of California, Berkeley(加州大学伯克利分校)
In recent years, deep off-policy actor-critic algorithms have become a dominant approach to reinforcement learning for continuous control. One of the primary drivers of this improved performance is the use of pessimistic value updates to address function approximation errors, which previously led to disappointing performance. However, a direct consequence of pessimism is reduced exploration, running counter to theoretical support for the efficacy of optimism in the face of uncertainty. So which approach is best? In this work, we show that the most effective degree of optimism can vary both acr…
Microsoft Research Cambridge(微软研究院剑桥分院);University of California San Diego(加州大学圣迭戈分校)
Actor-critic methods, a type of model-free Reinforcement Learning, have been successfully applied to challenging tasks in continuous control, often achieving state-of-the art performance. However, wide-scale adoption of these methods in real-world domains is made difficult by their poor sample efficiency. We address this problem both theoretically and empirically. On the theoretical side, we identify two phenomena preventing efficient exploration in existing state-of-the-art algorithms such as Soft Actor Critic. First, combining a greedy actor update with a pessimistic estimate of the critic l…
This paper proposes a method for prioritizing the replay experience referred to as Hindsight Goal Ranking (HGR) in overcoming the limitation of Hindsight Experience Replay (HER) that generates hindsight goals based on uniform sampling. HGR samples with higher probability on the states visited in an episode with larger temporal difference (TD) error, which is considered as a proxy measure of the amount which the RL agent can learn from an experience. The actual sampling for large TD error is performed in two steps: first, an episode is sampled from the relay buffer according to the average TD e…
Off-policy deep reinforcement learning algorithms commonly compensate for overestimation bias during temporal-difference learning by utilizing pessimistic estimates of the expected target returns. In this work, we propose Generalized Pessimism Learning (GPL), a strategy employing a novel learnable penalty to enact such pessimism. In particular, we propose to learn this penalty alongside the critic with dual TD-learning, a new procedure to estimate and minimize the magnitude of the target returns bias with trivial computational cost. GPL enables us to accurately counteract overestimation bias t…
Korea Advanced Institute of Science and Technology(韩国科学技术院)
In this paper, sample-aware policy entropy regularization is proposed to enhance the conventional policy entropy regularization for better exploration. Exploiting the sample distribution obtainable from the replay buffer, the proposed sample-aware entropy regularization maximizes the entropy of the weighted sum of the policy action distribution and the sample action distribution from the replay buffer for sample-efficient exploration. A practical algorithm named diversity actor-critic (DAC) is developed by applying policy iteration to the objective function with the proposed sample-aware entro…
ISAE-SUPAERO(法国高等航空航天学院);Université de Toulouse(图卢兹大学);Google Research(谷歌研究院)
Several algorithms have been proposed to sample non-uniformly the replay buffer of deep Reinforcement Learning (RL) agents to speed-up learning, but very few theoretical foundations of these sampling schemes have been provided. Among others, Prioritized Experience Replay appears as a hyperparameter sensitive heuristic, even though it can provide good performance. In this work, we cast the replay buffer sampling problem as an importance sampling one for estimating the gradient. This allows deriving the theoretically optimal sampling distribution, yielding the best theoretical convergence speed.…
Self-Organizing Dual-Buffer Adaptive Clustering Experience Replay (SODACER) for Safe Reinforcement Learning in Optimal Control
Department of Applied Mathematics, Ferdowsi University of Mashhad(菲尔多西大学应用数学系);Department of Electronics, Information and Bioengineering (DEIB), Politecnico di Milano(米兰理工大学电子、信息与生物工程系)
During recent years, deep reinforcement learning (DRL) has made successful incursions into complex decision-making applications such as robotics, autonomous driving or video games. Off-policy algorithms tend to be more sample-efficient than their on-policy counterparts, and can additionally benefit from any off-policy data stored in the replay buffer. Expert demonstrations are a popular source for such data: the agent is exposed to successful states and actions early on, which can accelerate the learning process and improve performance. In the past, multiple ideas have been proposed to make go…
For orthogonal multiple access (OMA) systems, the number of served user equipments (UEs) is limited to the number of available orthogonal resources. On the other hand, non-orthogonal multiple access (NOMA) schemes allow multiple UEs to use the same orthogonal resource. This extra degree of freedom introduces new challenges for resource allocation. Buffer state information (BSI), like the size and age of packets waiting for transmission, can be used to improve scheduling in OMA systems. In this paper, we investigate the impact of BSI on the performance of a centralized scheduler in an uplink mu…
School of Engineering(工程学院);School of Information and Physical Sciences, University of Newcastle(纽卡斯尔大学信息与物理科学学院)
Soft Actor-Critic (SAC) is an off-policy actor-critic reinforcement learning algorithm, essentially based on entropy regularization. SAC trains a policy by maximizing the trade-off between expected return and entropy (randomness in the policy). It has achieved state-of-the-art performance on a range of continuous-control benchmark tasks, outperforming prior on-policy and off-policy methods. SAC works in an off-policy fashion where data are sampled uniformly from past experiences (stored in a buffer) using which parameters of the policy and value function networks are updated. We propose certai…
Offline-Boosted Actor-Critic: Adaptively Blending Optimal Historical Behaviors in Deep Off-Policy RL
Tsinghua University(清华大学);University of Hamburg(汉堡大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);Shanghai Qi Zhi Institute(上海期智研究院);Institute for AI Industry Research, Tsinghua University(清华大学人工智能产业研究院)
A Geometric Approach to Soft Actor-Critic with Zonotopes for Locomotion Learning
Robotics Institute, Athena Research Center(雅典娜研究中心机器人研究所);HERON - Hellenic Robotics Center of Excellence(希腊卓越机器人中心);School of Electrical & Computer Engineering, NTUA(雅典国立技术大学电气与计算机工程学院)