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arXiv 2402.16985cs.GTcs.SE
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可视化 2x2 标准式博弈:twoxtwogame LaTeX 宏包

Visualizing 2x2 Normal-Form Games: twoxtwogame LaTeX Package

Luke Marris, Ian Gemp, Siqi Liu, Joel Z. Leibo, Georgios Piliouras

AI总结:

本文提出 twoxtwogame LaTeX 宏包,用于高质量可视化 2x2 标准式博弈,旨在服务科学出版并推动该类博弈命名与表示的标准化。

摘要:

具有两个参与者、每人两种策略的标准式博弈是研究最为广泛的一类博弈。这些所谓的 2x2 博弈被用于建模各种策略性交互,并出现在博弈论、经济学和人工智能研究中。然而,目前缺乏用于描述和可视化此类博弈的工具。本工作引入了一个用于可视化 2x2 博弈的 LaTeX 宏包。本工作有两个目标:第一,提供适合科学出版物的高质量工具和矢量图形可视化;第二,帮助促进 2x2 博弈命名和表示方式的标准化。该 LaTeX 宏包 twoxtwogame 在 GitHub 上维护并镜像至 CTAN,以宽松的 Apache 2 许可证提供。

英文摘要:

Normal-form games with two players, each with two strategies, are the most studied class of games. These so-called 2x2 games are used to model a variety of strategic interactions. They appear in game theory, economics, and artificial intelligence research. However, there lacks tools for describing and visualizing such games. This work introduces a LaTeX package for visualizing 2x2 games. This work has two goals: first, to provide high-quality tools and vector graphic visualizations, suitable for scientific publications. And second, to help promote standardization of names and representations of 2x2 games. The LaTeX package, twoxtwogame, is maintained on GitHub and mirrored on CTAN, and is available under a permissive Apache 2 license.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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