Recent advances in computer vision have made significant progress in tracking and pose estimation of sports players. However, there have been fewer studies on behavior prediction with pose estimation in sports, in particular, the prediction of soccer fouls is challenging because of the smaller image size of each player and of difficulty in the usage of e.g., the ball and pose information. In our research, we introduce an innovative deep learning approach for anticipating soccer fouls. This method integrates video data, bounding box positions, image details, and pose information by curating a novel soccer foul dataset. Our model utilizes a combination of convolutional and recurrent neural networks (CNNs and RNNs) to effectively merge information from these four modalities. The experimental results show that our full model outperformed the ablated models, and all of the RNN modules, bounding box position and image, and estimated pose were useful for the foul prediction. Our findings have important implications for a deeper understanding of foul play in soccer and provide a valuable reference for future research and practice in this area.
University of Liège(列日大学);KAUST(阿卜杜拉国王科技大学);Aalborg University(奥尔堡大学);Milestone Systems
Understanding broadcast videos is a challenging task in computer vision, as it requires generic reasoning capabilities to appreciate the content offered by the video editing. In this work, we propose SoccerNet-v2, a novel large-scale corpus of manual annotations for the SoccerNet video dataset, along with open challenges to encourage more research in soccer understanding and broadcast production. Specifically, we release around 300k annotations within SoccerNet's 500 untrimmed broadcast soccer videos. We extend current tasks in the realm of soccer to include action spotting, camera shot segmen…
King Abdullah University of Science and Technology(阿卜杜拉国王科技大学)
Toward the goal of automatic production for sports broadcasts, a paramount task consists in understanding the high-level semantic information of the game in play. For instance, recognizing and localizing the main actions of the game would allow producers to adapt and automatize the broadcast production, focusing on the important details of the game and maximizing the spectator engagement. In this paper, we focus our analysis on action spotting in soccer broadcast, which consists in temporally localizing the main actions in a soccer game. To that end, we propose a novel feature pooling method b…
University of Liege (ULiège)(列日大学);King Abdullah University of Science and Technology(阿卜杜拉国王科技大学);Sportradar(Sportradar公司);UCLouvain(鲁汶大学);EPFL(洛桑联邦理工学院);EVS Broadcast Equipment(EVS广播设备公司);Baidu Research(百度研究院);NASK National Research Institute(NASK国家研究院);Université Libre de Bruxelles (ULB)(布鲁塞尔自由大学);Sharif University of Technology(谢里夫理工大学);Footovision(Footovision公司);Mobius Labs(Mobius Labs公司);Institut de Robòtica i Informàtica Industrial, CSIC-UPC(CSIC-UPC机器人与工业自动化研究所);TAHAKOM(TAHAKOM公司);AIBrain(AIBrain公司)
University of Pisa(比萨大学);ISTI-CNR(意大利国家研究委员会信息科学与技术研究所)
Soccer analytics is attracting increasing interest in academia and industry, thanks to the availability of data that describe all the spatio-temporal events that occur in each match. These events (e.g., passes, shots, fouls) are collected by human operators manually, constituting a considerable cost for data providers in terms of time and economic resources. In this paper, we describe PassNet, a method to recognize the most frequent events in soccer, i.e., passes, from video streams. Our model combines a set of artificial neural networks that perform feature extraction from video streams, obje…
L3S Research Center(L3S研究中心);Leibniz University Hannover(汉诺威莱布尼茨大学);TIB – Leibniz Information Centre for Science and Technology(德国科学技术莱布尼茨信息中心);German Sport University Cologne(德国科隆体育大学)
Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more and more on data-driven technologies to ensure success. Therefore, many approaches require large amounts of data, which are, however, not easy to obtain in general. In this paper, we propose a pipeline for the fully-automated extraction of positional data from broadcast video recordings of soccer matches. In contrast to previous work, the system integrates al…
Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts
Institut de Biomécanique Humaine Georges Charpak (IBHGC), Arts et Métiers ParisTech(乔治·沙帕克人体生物力学研究所(IBHGC),巴黎高科国立高等工艺学校);French Football Federation (FFF)(法国足球联合会(FFF))
University of Liège(列日大学);EVS Broadcast Equipment(EVS广播设备公司);KAUST(阿卜杜拉国王科技大学)
Soccer broadcast video understanding has been drawing a lot of attention in recent years within data scientists and industrial companies. This is mainly due to the lucrative potential unlocked by effective deep learning techniques developed in the field of computer vision. In this work, we focus on the topic of camera calibration and on its current limitations for the scientific community. More precisely, we tackle the absence of a large-scale calibration dataset and of a public calibration network trained on such a dataset. Specifically, we distill a powerful commercial calibration tool in a …
In this work, we propose a novel way of efficiently localizing a soccer field from a single broadcast image of the game. Related work in this area relies on manually annotating a few key frames and extending the localization to similar images, or installing fixed specialized cameras in the stadium from which the layout of the field can be obtained. In contrast, we formulate this problem as a branch and bound inference in a Markov random field where an energy function is defined in terms of field cues such as grass, lines and circles. Moreover, our approach is fully automatic and depends only o…
Current dialogue systems focus more on textual and speech context knowledge and are usually based on two speakers. Some recent work has investigated static image-based dialogue. However, several real-world human interactions also involve dynamic visual context (similar to videos) as well as dialogue exchanges among multiple speakers. To move closer towards such multimodal conversational skills and visually-situated applications, we introduce a new video-context, many-speaker dialogue dataset based on live-broadcast soccer game videos and chats from Twitch.tv. This challenging testbed allows us…
L3S Research Center(L3S研究中心);Leibniz University Hannover(汉诺威莱布尼茨大学);TIB – Leibniz Information Centre for Science and Technology(莱布尼茨科学技术信息中心)
Sports field registration in broadcast videos is typically interpreted as the task of homography estimation, which provides a mapping between a planar field and the corresponding visible area of the image. In contrast to previous approaches, we consider the task as a camera calibration problem. First, we introduce a differentiable objective function that is able to learn the camera pose and focal length from segment correspondences (e.g., lines, point clouds), based on pixel-level annotations for segments of a known calibration object. The calibration module iteratively minimizes the segment r…
With rapidly evolving internet technologies and emerging tools, sports related videos generated online are increasing at an unprecedentedly fast pace. To automate sports video editing/highlight generation process, a key task is to precisely recognize and locate the events in the long untrimmed videos. In this tech report, we present a two-stage paradigm to detect what and when events happen in soccer broadcast videos. Specifically, we fine-tune multiple action recognition models on soccer data to extract high-level semantic features, and design a transformer based temporal detection module to …
University of British Columbia(不列颠哥伦比亚大学);National University of Defense Technology(国防科学技术大学)
This work addresses camera selection, the task of predicting which camera should be "on air" from multiple candidate cameras for soccer broadcast. The task is challenging because of the scarcity of learning data with all candidate views. Meanwhile, broadcast videos are freely available on the Internet (e.g. Youtube). However, these videos only record the selected camera views, omitting the other candidate views. To overcome this problem, we first introduce a random survival forest (RSF) method to impute the incomplete data effectively. Then, we propose a spatial-appearance heatmap to describe …
The automatic detection of events in sport videos has im-portant applications for data analytics, as well as for broadcasting andmedia companies. This paper presents a comprehensive approach for de-tecting a wide range of complex events in soccer videos starting frompositional data. The event detector is designed as a two-tier system thatdetectsatomicandcomplex events. Atomic events are detected basedon temporal and logical combinations of the detected objects, their rel-ative distances, as well as spatio-temporal features such as velocity andacceleration. Complex events are defined as tempora…
Georgia Institute of Technology(佐治亚理工学院);Twentieth Century Fox(二十世纪福克斯公司);Starfleet Academy(星际舰队学院);Tyrell Inc.(泰瑞尔公司)
Video content is present in an ever-increasing number of fields, both scientific and commercial. Sports, particularly soccer, is one of the industries that has invested the most in the field of video analytics, due to the massive popularity of the game and the emergence of new markets. Previous state-of-the-art methods on soccer matches video summarization rely on handcrafted heuristics to generate summaries which are poorly generalizable, but these works have yet proven that multiple modalities help detect the best actions of the game. On the other hand, machine learning models with higher ge…
Live video broadcasting normally requires a multitude of skills and expertise with domain knowledge to enable multi-camera productions. As the number of cameras keep increasing, directing a live sports broadcast has now become more complicated and challenging than ever before. The broadcast directors need to be much more concentrated, responsive, and knowledgeable, during the production. To relieve the directors from their intensive efforts, we develop an innovative automated sports broadcast directing system, called Smart Director, which aims at mimicking the typical human-in-the-loop broadca…
Calibrating sports cameras is important for autonomous broadcasting and sports analysis. Here we propose a highly automatic method for calibrating sports cameras from a single image using synthetic data. First, we develop a novel camera pose engine. The camera pose engine has only three significant free parameters so that it can effectively generate a lot of camera poses and corresponding edge (i.e, field marking) images. Then, we learn compact deep features via a siamese network from paired edge image and camera pose and build a feature-pose database. After that, we use a novel two-GAN (gener…