一种基于移动设备的全息应用程序:用于帮助西班牙语母语儿童练习基础英语词汇发音
A holographic mobile-based application for practicing pronunciation of basic English vocabulary for Spanish speaking children
AI总结:
本文提出一款基于移动设备的全息应用,通过改编 HolograFX 游戏引入 3D 虚拟教师与多通道刺激,帮助西班牙语学龄前儿童练习英语词汇发音,实验证明其能显著提升儿童学习积极性与发音表现。
摘要:
本文描述了一种基于移动设备的全息应用程序,旨在帮助西班牙语母语儿童练习基础英语词汇的发音。掌握词汇是学习一门语言的基本步骤,但通常被认为是枯燥的。发出正确的发音经常被视为英语初学者最困难和最复杂的技能。为了解决这些问题,本研究利用基于移动设备的全息图应用程序中多通道刺激(声音、图像和交互)的力量,以激发学生的积极性并改善他们的练习体验。我们改编了获奖游戏 HolograFX,并开发了一款新的移动应用程序来帮助练习英语发音。一个充当虚拟教师的 3D 全息机器人通过语音与儿童进行交互。为了测试该工具,我们在 70 名西班牙语学龄前儿童中进行了一项实验,分为三个班级:对照组使用传统方法(如书本和黑板上的图像),两个实验组使用我们的训练和练习软件。一个实验组使用不带全息游戏的移动应用程序,另一个实验组使用带全息游戏的应用程序。我们进行了前测和后测表现评估、满意度调查和情绪分析。结果非常有前景。结果表明,使用基于移动设备的全息应用程序对儿童的积极性产生了显著影响。与课堂上使用的传统方法相比,它还提高了他们的表现。
英文摘要:
This paper describes a holographic mobile-based application designed to help Spanish-speaking children to practice the pronunciation of basic English vocabulary words. The mastery of vocabulary is a fundamental step when learning a language but is often perceived as boring. Producing the correct pronunciation is frequently regarded as the most difficult and complex skill for new learners of English. In order to address these problems this research takes advantage of the power of multi-channel stimuli (sound, image and interaction) in a mobilebased hologram application in order to motivate students and improve their experience of practicing. We adapted the prize-winning HolograFX game and developed a new mobile application to help practice English pronunciation. A 3D holographic robot that acts as a virtual teacher interacts via voice with the children. To test the tool we carried out an experiment with 70 Spanish pre-school children divided into three classes, the control group using traditional methods such as images in books and on the blackboard, and two experimental groups using our drills and practice software. One experimental group used the mobile application without the holographic game and the other experimental group used the application with the holographic game. We performed pre-test and post-test performance assessments, a satisfaction survey and emotion analysis. The results are very promising. They show that the use of the holographic mobile-based application had a significant impact on the children's motivation. It also improved their performance compared to traditional methods used in the classroom.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。