用于带电粒子径迹重建的螺旋解绕算法的数值复杂度
Numerical complexity of helix unraveling algorithm for charged particle tracking
AI总结:
本文基于ATLAS内部探测器的Monte Carlo模拟,评估了近期粒子探测算法主循环的迭代次数与数值复杂度,指出其不适用于在线触发,但在相空间特定子域的粒子触发中可能具有应用价值。
摘要:
本文描述了一种对文献[1]中近期粒子探测算法主循环迭代次数进行实际估计的方法。计算基于ATLAS内部探测器的Monte Carlo模拟。所得数值复杂度估计表明,将文献[1]的方法用于在线触发是不可行的。然而在某些领域,例如对相空间特定子域内粒子的触发,使用该方法可能是有益的。
英文摘要:
This paper describes a procedure for a realistic estimation of the number of iterations in the main loop of a recent particle detection algorithm from [1]. The calculations are based on a Monte Carlo simulation of the ATLAS inner detector. The resulting estimates of numerical complexity suggest that using the procedure from [1] for online triggering is not feasible. There are however some areas, such as triggering for particles in a specific sub-domain of the phase space, where using this procedure might be beneficial.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。