We study the coordination of actions and the allocation of profit in supply chains under decentralized control in which a single supplier supplies several retailers with goods for replenishment of stocks. The goal of the supplier and the retailers is to maximize their individual profits. Since the outcome under decentralized control is inefficient, cooperation among firms by means of coordination of actions may improve the individual profits. Cooperation is studied by means of cooperative game theory. Among others we show that the corresponding games are balanced and we propose a stable solution concept for these games.
The data sponsored scheme allows the content provider to cover parts of the cellular data costs for mobile users. Thus the content service becomes appealing to more users and potentially generates more profit gain to the content provider. In this paper, we consider a sponsored data market with a monopoly network service provider, a single content provider, and multiple users. In particular, we model the interactions of three entities as a two-stage Stackelberg game, where the service provider and content provider act as the leaders determining the pricing and sponsoring strategies, respectivel…
Fostering Sustainable Cooperation through Strategic Resource Allocation and Utilization on Social Networks
School of Automation and Intelligent Sensing, Shanghai Jiao Tong University(上海交通大学生物医学工程学院);School of Computer Science and Software Engineering, Shenzhen University(深圳大学计算机科学与技术学院)
In a combinatorial exchange setting, players place sell (resp. buy) bids on combinations of traded goods. Besides the question of finding an optimal selection of winning bids, the question of how to share the obtained profit is of high importance. The egalitarian allocation is a well-known solution concept of profit sharing games which tries to distribute profit among players in a most equal way while respecting individual contributions to the obtained profit. Given a set of winning bids, we construct a special network graph and show that every flow in said graph corresponds to a core payment.…
A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population monotonic allocation scheme is a collection of rules defining how to share the profit among players in each coalition such that every player is better off when the coalition expands. In this paper, we study matching games and provide a necessary and sufficient characterization for the existence of population monotonic allocation schemes. Our characterization also…
-In this paper, a novel resource allocation scheme based on discrete Cournot-Nash equilibria and optimal transport theory is proposed. The originality of this framework lies in the joint optimization of downlink bandwidth allocation and cooperation between base stations. A tractable formalization is given in the form of a quadratic optimization problem. A low complexity approximate solution is derived and theoretically characterized. Simulations highlight the existence of an optimal working point, that maximizes user satisfaction ratio and network load. The impact of the network deployment on …
Exchange of services and resources in, or over, networks is attracting nowadays renewed interest. However, despite the broad applicability and the extensive study of such models, e.g., in the context of P2P networks, many fundamental questions regarding their properties and efficiency remain unanswered. We consider such a service exchange model and analyze the users' interactions under three different approaches. First, we study a centrally designed service allocation policy that yields the fair total service each user should receive based on the service it others to the others. Accordingly, w…
The Egalitarian Allocation (EA) is a well-known profit sharing method for cooperative games which attempts to distribute profit among participants in a most equal way while respecting the individual contributions to the obtained profit. Despite having desirable properties from the viewpoint of game theory like being contained in the core, the EA is in general hard to compute. Another well-known method is given by Vickrey Payments (VP). Again, the VP have desirable properties like coalitional rationality, the VP do not fulfill budget balance in general and, thus, are not contained in the core i…
In this work, we propose a game theoretic framework to analyze the behavior of cognitive radios for distributed adaptive channel allocation. We define two different objective functions for the spectrum sharing games, which capture the utility of selfish users and cooperative users, respectively. Based on the utility definition for cooperative users, we show that the channel allocation problem can be formulated as a potential game, and thus converges to a deterministic channel allocation Nash equilibrium point. Alternatively, a no-regret learning implementation is proposed for both scenarios an…
The idea of this paper is an advanced game concept. This concept is expected to model non-monetary bilateral cooperations between self-interested agents. Such non-monetary cases are social cooperations like allocation of high level jobs or sexual relationships among humans. In a barter double auction, there is a big amount of agents. Every agent has a vector of parameters which specifies his demand and a vector which specifies his offer. Two agents can achieve a commitment through barter exchange. The subjective satisfaction level (a number between 0% and 100%) of an agent is as high as small …
The matching game is a cooperative game where the value of every coalition is the maximum revenue of players in the coalition can make by forming pairwise disjoint partners. The multiple partners matching game generalizes the matching game by allowing each player to have more than one possibly repeated partner. In this paper, we study profit-sharing in multiple partners matching games. A central concept for profit-sharing is the core which consists of all possible ways of distributing the profit among individual players such that the grand coalition remains intact. The core of multiple partner…
When there is a dispute between players on how to divide multiple divisible assets, how should it be resolved? In this paper we introduce a multi-asset game model that enables cooperation between multiple agents who bargain on sharing K assets, when each player has a different value for each asset. It thus extends the sequential discrete Raiffa solution and the Talmud rule solution to multi-asset cases. keyword: resource allocation, game theory, Raiffa Bargaining Solution, Aumann Bankruptcy, non-transferable commodities
Coreness represents solution concepts related to core in cooperative games, which captures the stability of players. Motivated by the scale effect in social networks, economics and other scenario, we study the coreness of cooperative game with truncated submodular profit functions. Specifically, the profit function $f(\cdot)$ is defined by a truncation of a submodular function $σ(\cdot)$: $f(\cdot)=σ(\cdot)$ if $σ(\cdot)\geqη$ and $f(\cdot)=0$ otherwise, where $η$ is a given threshold. In this paper, we study the core and three core-related concepts of truncated submodular profit cooperative g…
An independent set game is a cooperative game defined on graphs and dealing with profit-sharing in maximum independent set problems. A population monotonic allocation scheme is a rule specifying how to share the profit of each coalition among its participants such that every participant is better off when the coalition expands. In this paper, we provide a necessary and sufficient characterization for population monotonic allocation schemes in independent set games. Moreover, our characterization can be verified efficiently.
In wireless mesh network (WMN), multiple service providers (SPs) can cooperate to share resources (e.g., relay nodes and spectrum), to serve their collective subscribed customers for better service. As a reward, SPs are able to achieve more individual benefits, i.e., increased revenue or decreased cost, through efficient utilization of shared network resources. However, this cooperation can be realized only if fair allocation of aggregated payoff, which is the sum of the payoff of all the cooperative SPs, can be achieved. We first formulate such cooperation as a coalitional game with transfera…
Flemish Institute for Technological Research(弗拉芒技术研究院)
In this paper, a transmission-distribution systems flexibility market is introduced, in which system operators (SOs) jointly procure flexibility from different systems to meet their needs (balancing and congestion management) using a common market. This common market is, then, formulated as a cooperative game aiming at identifying a stable and efficient split of costs of the jointly procured flexibility among the participating SOs to incentivize their cooperation. The non-emptiness of the core of this game is then mathematically proven, implying the stability of the game and the naturally-aris…
Network MIMO is considered to be a key solution for the next generation wireless systems in breaking the interference bottleneck in cellular systems. In the MIMO systems, open-loop transmission scheme is used to support mobile stations (MSs) with high mobilities because the base stations (BSs) do not need to track the fast varying channel fading. In this paper, we consider an open-loop network MIMO system with $K$ BSs serving K private MSs and $M^c$ common MS based on a novel partial cooperation overlaying scheme. Exploiting the heterogeneous path gains between the private MSs and the common M…
This paper investigates the incentives of mobile network operators (MNOs) for acquiring additional spectrum to offer mobile virtual network operators (MVNOs) and thereby inviting competition for a common pool of end users (EUs). We consider interactions between two service providers, an MNO and an MVNO, when the EUs 1) must choose one of them 2) have the option to defect to an outside option should the SP duo offer unsatisfactory access fees or qualities of service. We formulate a multi-stage hybrid of cooperative bargaining and non-cooperative games in which the two SPs jointly determine thei…
A bargaining game is investigated for cooperative energy management in microgrids. This game incorporates a fully distributed and realistic cooperative power scheduling algorithm (CoDES) as well as a distributed Nash Bargaining Solution (NBS)-based method of allocating the overall power bill resulting from CoDES. A novel weather-based stochastic renewable generation (RG) prediction method is incorporated in the power scheduling. We demonstrate the proposed game using a 4-user grid-connected microgrid model with diverse user demands, storage, and RG profiles and examine the effect of weather pr…
In this work, depreciated effect of the public goods is considered in the public goods games, which is realized by rescaling the multiplication factor r of each group as r' = r(nc/G)^beta (beat>= 0). It is assumed that each individual enjoys the full profit of the public goods if all the players of this group are cooperators, otherwise, the value of the public goods is reduced to r'. It is found that compared with the original version (beta = 0), emergence of cooperation is remarkably promoted for beta > 0, and there exit optimal values of beta inducing the best cooperation. Moreover, the opti…
Groups of humans are often able to find ways to cooperate with one another in complex, temporally extended social dilemmas. Models based on behavioral economics are only able to explain this phenomenon for unrealistic stateless matrix games. Recently, multi-agent reinforcement learning has been applied to generalize social dilemma problems to temporally and spatially extended Markov games. However, this has not yet generated an agent that learns to cooperate in social dilemmas as humans do. A key insight is that many, but not all, human individuals have inequity averse social preferences. This…
Evidence indicates that downloading on-demand videos accounts for a dramatic increase in data traffic over cellular networks. Caching popular videos in the storage of small-cell base stations (SBS), namely, small-cell caching, is an efficient technology for reducing the transmission latency whilst mitigating the redundant transmissions of popular videos over back-haul channels. In this paper, we consider a commercialized small-cell caching system consisting of a network service provider (NSP), several video retailers (VR), and mobile users (MU). The NSP leases its SBSs to the VRs for the purpo…