arXivDaily arXiv每日学术速递 周一至周五更新
arXiv周末暂无论文更新,休息一下吧,周末愉快~~
arXiv 2402.03445cs.CVcs.GRcs.LG

基于图像渲染的去噪扩散

Denoising Diffusion via Image-Based Rendering

Google(谷歌公司);Technical University of Munich(慕尼黑工业大学);University of Edinburgh(爱丁堡大学);University of Glasgow(格拉斯哥大学)

Titas Anciukevičius, Fabian Manhardt, Federico Tombari, Paul Henderson

AI总结:

本文提出首个基于去噪扩散模型的三维场景重建与生成方法,引入 IB-planes 神经场景表示和图像丢弃策略,仅用二维图像即可实现快速、详细的大规模真实场景重建与生成。

摘要:

生成三维场景是一个具有挑战性的开放问题,需要合成在三维空间中完全一致且合理的内容。虽然神经辐射场等近期方法在新视角合成和三维重建方面表现出色,但由于缺乏生成能力,它们无法在未观测区域合成合理的细节。相反,现有的生成方法通常无法重建野外详细的大规模场景,因为它们使用容量有限的三维场景表示、需要对齐的相机位姿,或依赖额外的正则化项。在这项工作中,我们提出了第一个能够对真实世界三维场景进行快速、详细重建和生成的扩散模型。为此,我们做出了三项贡献。首先,我们引入了一种新的神经场景表示 IB-planes,它能够高效且准确地表示大规模三维场景,并根据需要动态分配更多容量以捕捉每张图像中可见的细节。其次,我们提出了一个去噪扩散框架,仅使用二维图像来学习这一新型三维场景表示的先验,无需任何额外的监督信号,例如掩码或深度。这支持在统一架构中进行三维重建和生成。第三,我们开发了一种有原则的方法,在将基于图像的渲染与扩散模型集成时,通过丢弃某些图像的表示来避免平凡的三维解。我们在多个具有挑战性的真实和合成图像数据集上评估了该模型,并在生成、新视角合成和三维重建方面展示了优越的结果。

英文摘要:

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they cannot synthesize plausible details in unobserved regions since they lack a generative capability. Conversely, existing generative methods are typically not capable of reconstructing detailed, large-scale scenes in the wild, as they use limited-capacity 3D scene representations, require aligned camera poses, or rely on additional regularizers. In this work, we introduce the first diffusion model able to perform fast, detailed reconstruction and generation of real-world 3D scenes. To achieve this, we make three contributions. First, we introduce a new neural scene representation, IB-planes, that can efficiently and accurately represent large 3D scenes, dynamically allocating more capacity as needed to capture details visible in each image. Second, we propose a denoising-diffusion framework to learn a prior over this novel 3D scene representation, using only 2D images without the need for any additional supervision signal such as masks or depths. This supports 3D reconstruction and generation in a unified architecture. Third, we develop a principled approach to avoid trivial 3D solutions when integrating the image-based rendering with the diffusion model, by dropping out representations of some images. We evaluate the model on several challenging datasets of real and synthetic images, and demonstrate superior results on generation, novel view synthesis and 3D reconstruction.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑