arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2312.09334cs.AIcs.MM

ArchiGuesser——AI艺术建筑教育游戏

ArchiGuesser -- AI Art Architecture Educational Game

AI for Sustainable Construction(可持续建筑人工智能机构);University of Rostock(罗斯托克大学)

Joern Ploennigs, Markus Berger, Eva Carnein

AI总结:

针对生成式AI教育应用的争议背景,本文提出整合多类AI技术的多感官教育游戏ArchiGuesser,以趣味方式教授建筑历史多样性与生成式AI原理。

摘要:

生成式AI在教育中的应用是一个颇具争议的话题。现有技术已具备基于简单输入提示词生成文本、语音、图像等各类教育内容的潜力。它可通过总结知识、改善沟通提升效率,快速适配不同类型的学习者。此外,生成式AI有望通过响应用户输入、动态生成高质量创意素材,让学习本身变得更有趣。本文提出多感官教育游戏ArchiGuesser,该游戏整合了大语言模型、图像生成、计算机视觉等多种AI技术,核心目标是:以趣味方式向学生传授建筑历史的多样性,以及生成式AI的工作原理。

英文摘要:

The use of generative AI in education is a controversial topic. Current technology offers the potential to create educational content from text, speech, to images based on simple input prompts. This can enhance productivity by summarizing knowledge and improving communication, quickly adjusting to different types of learners. Moreover, generative AI holds the promise of making the learning itself more fun, by responding to user inputs and dynamically generating high-quality creative material. In this paper we present the multisensory educational game ArchiGuesser that combines various AI technologies from large language models, image generation, to computer vision to serve a single purpose: Teaching students in a playful way the diversity of our architectural history and how generative AI works.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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