arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2312.09313cs.CVcs.AI

LatentEditor:文本驱动的3D场景局部编辑

LatentEditor: Text Driven Local Editing of 3D Scenes

Center for Research in Computer Vision, University of Central Florida(中佛罗里达大学计算机视觉研究中心);Department of Computer Science, Wayne State University(韦恩州立大学计算机科学系)

Umar Khalid, Hasan Iqbal, Nazmul Karim, Jing Hua, Chen Chen

AI总结:

针对神经场编辑难度大的问题,提出LatentEditor框架,通过扩散模型嵌入场景、delta分数生成掩码、IP2P评分迭代更新实现文本驱动的3D场景局部编辑,在四个基准数据集上实现更快速度与更优质量。

摘要:

尽管神经场在视图合成与场景重建领域已取得显著进展,但由于其对多视角输入中的几何与纹理信息采用隐式编码,对其进行编辑仍是一项极具挑战性的任务。本文提出了\textsc{LatentEditor}这一创新框架,支持用户通过文本提示对神经场开展精准的局部可控编辑。该框架借助去噪扩散模型,将真实场景嵌入到潜空间中,构建出比传统方法更快速、适配性更强的NeRF(神经辐射场)编辑主干网络。为提升编辑精度,研究提出一种delta分数,用于计算潜空间中的2D掩码,以此引导局部修改操作,同时保留无关区域不受影响。这种全新的像素级评分方法利用InstructPix2Pix(IP2P)的能力,识别潜空间中IP2P条件噪声预测与无条件噪声预测之间的差异。随后,以2D掩码为条件的编辑后潜变量会在训练集中迭代更新,最终实现3D局部编辑。与现有3D编辑模型相比,该方法编辑速度更快、输出质量更优,填补了文本指令与潜空间中高质量3D场景编辑之间的空白。研究在LLFF、IN2N、NeRFStudio和NeRF-Art这四个3D基准数据集上验证了该方法的优越性。项目页面:https://latenteditor.github.io/

英文摘要:

While neural fields have made significant strides in view synthesis and scene reconstruction, editing them poses a formidable challenge due to their implicit encoding of geometry and texture information from multi-view inputs. In this paper, we introduce \textsc{LatentEditor}, an innovative framework designed to empower users with the ability to perform precise and locally controlled editing of neural fields using text prompts. Leveraging denoising diffusion models, we successfully embed real-world scenes into the latent space, resulting in a faster and more adaptable NeRF backbone for editing compared to traditional methods. To enhance editing precision, we introduce a delta score to calculate the 2D mask in the latent space that serves as a guide for local modifications while preserving irrelevant regions. Our novel pixel-level scoring approach harnesses the power of InstructPix2Pix (IP2P) to discern the disparity between IP2P conditional and unconditional noise predictions in the latent space. The edited latents conditioned on the 2D masks are then iteratively updated in the training set to achieve 3D local editing. Our approach achieves faster editing speeds and superior output quality compared to existing 3D editing models, bridging the gap between textual instructions and high-quality 3D scene editing in latent space. We show the superiority of our approach on four benchmark 3D datasets, LLFF, IN2N, NeRFStudio and NeRF-Art. Project Page: https://latenteditor.github.io/

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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