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arXiv 2310.12678cs.GRcs.CV

TapMo:无骨架角色的形状感知运动生成

TapMo: Shape-aware Motion Generation of Skeleton-free Characters

Wuhan University(武汉大学);Tencent AI Lab(腾讯人工智能实验室);Tencent PCG(腾讯平台与内容事业群)

Jiaxu Zhang, Shaoli Huang, Zhigang Tu, Xin Chen, Xiaohang Zhan, Gang Yu, Ying Shan

AI总结:

本文提出TapMo,一个文本驱动的无骨架3D角色动画管线,通过形状变形感知特征引导扩散模型,利用网格控制点预测和形状感知运动扩散模块,在弱监督下生成高质量、网格特定的运动,优于现有方法。

摘要:

以往的运动生成方法仅限于预绑定的3D人体模型,阻碍了它们在各种非绑定角色动画中的应用。在本研究中,我们提出了TapMo,一个文本驱动的动画管线,用于在广泛的非骨架3D角色中合成运动。TapMo的关键创新在于使用形状变形感知特征作为条件来引导扩散模型,从而能够为各种角色生成网格特定的运动。具体而言,TapMo包含两个主要组件——网格控制点预测器和形状感知扩散模块。网格控制点预测器预测蒙皮权重并将网格顶点聚类为自适应控制点以进行变形控制,这消除了对传统骨骼绑定的需求。形状感知运动扩散通过网格特定的适应性来合成运动。该模块利用文本引导的运动和第一阶段提取的网格特征,通过考虑角色的形状和变形来保持动画的几何完整性。TapMo以弱监督方式训练,能够适应大量非人类网格,无论是否具有关联的文本运动。我们通过严格的定性和定量实验证明了TapMo的有效性和泛化能力。我们的结果表明,TapMo始终优于现有的自动动画方法,为已见和未见的异构3D角色提供更高质量的动画。

英文摘要:

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we present TapMo, a Text-driven Animation Pipeline for synthesizing Motion in a broad spectrum of skeleton-free 3D characters. The pivotal innovation in TapMo is its use of shape deformation-aware features as a condition to guide the diffusion model, thereby enabling the generation of mesh-specific motions for various characters. Specifically, TapMo comprises two main components - Mesh Handle Predictor and Shape-aware Diffusion Module. Mesh Handle Predictor predicts the skinning weights and clusters mesh vertices into adaptive handles for deformation control, which eliminates the need for traditional skeletal rigging. Shape-aware Motion Diffusion synthesizes motion with mesh-specific adaptations. This module employs text-guided motions and mesh features extracted during the first stage, preserving the geometric integrity of the animations by accounting for the character's shape and deformation. Trained in a weakly-supervised manner, TapMo can accommodate a multitude of non-human meshes, both with and without associated text motions. We demonstrate the effectiveness and generalizability of TapMo through rigorous qualitative and quantitative experiments. Our results reveal that TapMo consistently outperforms existing auto-animation methods, delivering superior-quality animations for both seen or unseen heterogeneous 3D characters.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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