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arXiv 2303.07523cs.MMcs.PFcs.SE
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增强现实应用在盔装显示器上的特性和性能研究:对Hololens应用商店的研究

Investigating the Characteristics and Performance of Augmented Reality Applications on Head-Mounted Displays: A Study of the Hololens Application Store

Pubudu Wijesooriya, Sheikh Muhammad Farjad, Nikolaos Stergiou, Spyridon Mastorakis

摘要:

近年来,基于盔装显示器(HMD)的增强现实(AR)获得了显著的吸引力。然而,目前还不清楚这些年来开发了哪些基于AR HMD的应用程序,以及它们在HMD上运行时的系统性能如何。在本文中,我们的目的是阐明这一方向。我们的研究重点是微软Hololens应用程序商店上提供的应用程序,因为Hololens耳机的广泛使用。我们的研究有两个主要部分:(i)我们收集有关Microsoft Hololens应用程序商店上可用的应用程序的元数据,以了解它们的特征(例如,类别、定价、请求的权限、硬件和软件兼容性);以及(ii)我们在Hololens 2耳机上运行时与这些应用程序交互,并收集有关系统相关指标的数据(例如,内存和存储使用情况、CPU和GPU相关操作所花费的时间),以调查应用程序的系统性能。我们的研究得出了一些有趣的发现,我们与研究界分享。

英文摘要:

Augmented Reality (AR) based on Head-Mounted Displays (HMDs) has gained significant traction over the recent years. Nevertheless, it remains unclear what AR HMD-based applications have been developed over the years and what their system performance is when they are run on HMDs. In this paper, we aim to shed light into this direction. Our study focuses on the applications available on the Microsoft Hololens application store given the wide use of the Hololens headset. Our study has two major parts: (i) we collect metadata about the applications available on the Microsoft Hololens application store to understand their characteristics (e.g., categories, pricing, permissions requested, hardware and software compatibility); and (ii) we interact with these applications while running on a Hololens 2 headset and collect data about systems-related metrics (e.g., memory and storage usage, time spent on CPU and GPU related operations) to investigate the systems performance of applications. Our study has resulted in several interesting findings, which we share with the research community.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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