Deimos:一种动态嵌入沉浸式可视化形态和转换的文法
Deimos: A Grammar of Dynamic Embodied Immersive Visualisation Morphs and Transitions
摘要:
我们提出Deimos,一个语法指定动态体现沉浸式可视化变形和过渡。变形是动态应用于运行时沉浸式可视化的动画转换的集合,在概念上被建模为状态机。它由状态、转换和信号规范组成。变形中的状态用于生成动画关键帧,过渡将两个状态连接在一起。转换由信号控制,信号是可组合的数据流,可用于实现具体的交互技术。Morphs允许数据的沉浸式表示通过用户交互来转换和改变形状,从而促进体现的认知过程。我们在一个示例画廊中展示了Deimos的表现力,并在六名沉浸式分析研究人员的专家用户研究中评估了其可用性。参与者发现语法是强大的和表达,并表示有兴趣在自己的研究中借鉴Deimos的概念和想法。
英文摘要:
We present Deimos, a grammar for specifying dynamic embodied immersive visualisation morphs and transitions. A morph is a collection of animated transitions that are dynamically applied to immersive visualisations at runtime and is conceptually modelled as a state machine. It is comprised of state, transition, and signal specifications. States in a morph are used to generate animation keyframes, with transitions connecting two states together. A transition is controlled by signals, which are composable data streams that can be used to enable embodied interaction techniques. Morphs allow immersive representations of data to transform and change shape through user interaction, facilitating the embodied cognition process. We demonstrate the expressivity of Deimos in an example gallery and evaluate its usability in an expert user study of six immersive analytics researchers. Participants found the grammar to be powerful and expressive, and showed interest in drawing upon Deimos' concepts and ideas in their own research.
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