In this work, we propose an ID-preserving talking head generation framework, which advances previous methods in two aspects. First, as opposed to interpolating from sparse flow, we claim that dense landmarks are crucial to achieving accurate geometry-aware flow fields. Second, inspired by face-swapping methods, we adaptively fuse the source identity during synthesis, so that the network better preserves the key characteristics of the image portrait. Although the proposed model surpasses prior generation fidelity on established benchmarks, to further make the talking head generation qualified for real usage, personalized fine-tuning is usually needed. However, this process is rather computationally demanding that is unaffordable to standard users. To solve this, we propose a fast adaptation model using a meta-learning approach. The learned model can be adapted to a high-quality personalized model as fast as 30 seconds. Last but not the least, a spatial-temporal enhancement module is proposed to improve the fine details while ensuring temporal coherency. Extensive experiments prove the significant superiority of our approach over the state of the arts in both one-shot and personalized settings.
While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is synchronizing lip movement and simultaneously generating personalized attributes like head movement and eye blink. In this work, we observe that the input audio is highly correlated to lip motion while less correlated to other personalized attributes (e.g., head movements). Inspired by this, we propose a novel framework based on neural radiance field to pursue high-fide…
Google Research(谷歌研究院);Indian Institute of Technology Kharagpur(印度理工学院克勒格布尔分校)
In this paper, we present a video-based learning framework for animating personalized 3D talking faces from audio. We introduce two training-time data normalizations that significantly improve data sample efficiency. First, we isolate and represent faces in a normalized space that decouples 3D geometry, head pose, and texture. This decomposes the prediction problem into regressions over the 3D face shape and the corresponding 2D texture atlas. Second, we leverage facial symmetry and approximate albedo constancy of skin to isolate and remove spatio-temporal lighting variations. Together, these …
PTalker: Personalized Speech-Driven 3D Talking Head Animation via Style Disentanglement and Modality Alignment
College of Computer Science and Electronic Engineering(计算机科学与电子工程学院);Hunan University(湖南大学);School of Electronic Information(电子信息学院);Central South University(中南大学)
Tsinghua University(清华大学);University of Science and Technology of China(中国科学技术大学);Zhejiang University(浙江大学)
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a deep neural network model that takes an audio signal A of a source person and a very short video V of a target person as input, and outputs a synthesized high-quality talking face video with personalized head pose (making use of the visual information in V), expression and lip synchronization (by considering both A and V). The most challenging issue in our work…
With the advance of deep learning technology, automatic video generation from audio or text has become an emerging and promising research topic. In this paper, we present a novel approach to synthesize video from the text. The method builds a phoneme-pose dictionary and trains a generative adversarial network (GAN) to generate video from interpolated phoneme poses. Compared to audio-driven video generation algorithms, our approach has a number of advantages: 1) It only needs a fraction of the training data used by an audio-driven approach; 2) It is more flexible and not subject to vulnerabilit…
Monocular and Generalizable Gaussian Talking Head Animation
South China University of Technology(华南理工大学);Technical University of Munich(慕尼黑工业大学);Pazhou Laboratory(琶洲实验室);Guangdong University of Technology(广东工业大学);The Hong Kong Polytechnic University(香港理工大学)
Samsung AI Center(三星人工智能中心);Skolkovo Institute of Science and Technology(斯科尔科沃科学技术研究院)
Several recent works have shown how highly realistic human head images can be obtained by training convolutional neural networks to generate them. In order to create a personalized talking head model, these works require training on a large dataset of images of a single person. However, in many practical scenarios, such personalized talking head models need to be learned from a few image views of a person, potentially even a single image. Here, we present a system with such few-shot capability. It performs lengthy meta-learning on a large dataset of videos, and after that is able to frame few-…
To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural network that extracts deep audio features along with a manifold projection to project the features to the target person's speech space. In the second stage, we learn facial dynamics and motions from the projected audio features. The predicted motions include head poses and upper body motions, where the former is generated by an autoregressive probabilistic mo…
D^3-Talker: Dual-Branch Decoupled Deformation Fields for Few-Shot 3D Talking Head Synthesis
School of Computer Science(计算机科学学院);Software Engineering, Shenzhen University(软件工程,深圳大学);Computer Vision Institute, School of Artificial Intelligence, Shenzhen University, Shenzhen, China(计算机视觉研究院,人工智能学院,深圳大学,深圳,中国);Guangdong Provincial Key Laboratory of Intelligent Information Processing(广东省智能信息处理重点实验室);HBUG Lab, University of Exeter(HBUG实验室,埃克塞特大学)
Northwestern Polytechnical University(西北工业大学);Delft University of Technology(代尔夫特理工大学)
Automatically generating videos in which synthesized speech is synchronized with lip movements in a talking head has great potential in many human-computer interaction scenarios. In this paper, we present an automatic method to generate synchronized speech and talking-head videos on the basis of text and a single face image of an arbitrary person as input. In contrast to previous text-driven talking head generation methods, which can only synthesize the voice of a specific person, the proposed method is capable of synthesizing speech for any person that is inaccessible in the training stage. S…
SenseTime Research(商汤科技研究院);Tokyo Institute of Technology(东京工业大学)
While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information such as landmarks and 3D parameters, aiming to generate personalized rhythmic movements. However, the inaccuracy of such estimated information under extreme conditions would lead to degradation problems. In this paper, we propose a clean yet effective framework to generate pose-controllable talking faces. We operate on raw face images, using only a single phot…
The Hong Kong Polytechnic University(香港理工大学);Center for Artificial Intelligence and Robotics, HKISI CAS(中国科学院香港创新研究院人工智能与机器人创新中心);State Key Laboratory of Multimodal Artificial Intelligence Systems, CASIA(中国科学院自动化研究所多模态人工智能系统全国重点实验室);OPPO Research(OPPO研究院)
Controllability, generalizability and efficiency are the major objectives of constructing face avatars represented by neural implicit field. However, existing methods have not managed to accommodate the three requirements simultaneously. They either focus on static portraits, restricting the representation ability to a specific subject, or suffer from substantial computational cost, limiting their flexibility. In this paper, we propose One-shot Talking face Avatar (OTAvatar), which constructs face avatars by a generalized controllable tri-plane rendering solution so that each personalized avat…
PVChat: Personalized Video Chat with One-Shot Learning
MedVisAI Lab(MedVisAI实验室);National University of Singapore(新加坡国立大学);Nankai University(南开大学);Guangdong Laboratory of Artificial Intelligence and Digital Economy (SZ)(广东人工智能与数字经济实验室(深圳));Lee Kong Chian School of Medicine, Nanyang Technological University(南洋理工大学李科谦医学院)