Video-grounded Dialogue (VGD) aims to decode an answer sentence to a question regarding a given video and dialogue context. Despite the recent success of multi-modal reasoning to generate answer sentences, existing dialogue systems still suffer from a text hallucination problem, which denotes indiscriminate text-copying from input texts without an understanding of the question. This is due to learning spurious correlations from the fact that answer sentences in the dataset usually include the words of input texts, thus the VGD system excessively relies on copying words from input texts by hoping those words to overlap with ground-truth texts. Hence, we design Text Hallucination Mitigating (THAM) framework, which incorporates Text Hallucination Regularization (THR) loss derived from the proposed information-theoretic text hallucination measurement approach. Applying THAM with current dialogue systems validates the effectiveness on VGD benchmarks (i.e., AVSD@DSTC7 and AVSD@DSTC8) and shows enhanced interpretability.
Knowledge Graph(KG) grounded conversations often use large pre-trained models and usually suffer from fact hallucination. Frequently entities with no references in knowledge sources and conversation history are introduced into responses, thus hindering the flow of the conversation -- existing work attempt to overcome this issue by tweaking the training procedure or using a multi-step refining method. However, minimal effort is put into constructing an entity-level hallucination detection system, which would provide fine-grained signals that control fallacious content while generating responses…
University of Alberta(阿尔伯塔大学);Mila(米拉人工智能研究院);McGill University(麦吉尔大学);Canada CIFAR AI Chair(加拿大CIFAR人工智能讲席教授);The Hong Kong University of Science and Technology(香港科技大学)
Dialogue systems powered by large pre-trained language models (LM) exhibit an innate ability to deliver fluent and natural-looking responses. Despite their impressive generation performance, these models can often generate factually incorrect statements impeding their widespread adoption. In this paper, we focus on the task of improving the faithfulness -- and thus reduce hallucination -- of Neural Dialogue Systems to known facts supplied by a Knowledge Graph (KG). We propose Neural Path Hunter which follows a generate-then-refine strategy whereby a generated response is amended using the k-ho…
While neural conversation models have shown great potentials towards generating informative and engaging responses via introducing external knowledge, learning such a model often requires knowledge-grounded dialogues that are difficult to obtain. To overcome the data challenge and reduce the cost of building a knowledge-grounded dialogue system, we explore the problem under a zero-resource setting by assuming no context-knowledge-response triples are needed for training. To this end, we propose representing the knowledge that bridges a context and a response and the way that the knowledge is e…
Columbia University(哥伦比亚大学);ASAPP(ASAPP公司);IBM Research AI(IBM人工智能研究院)
Collecting data for training dialog systems can be extremely expensive due to the involvement of human participants and need for extensive annotation. Especially in document-grounded dialog systems, human experts need to carefully read the unstructured documents to answer the users' questions. As a result, existing document-grounded dialog datasets are relatively small-scale and obstruct the effective training of dialogue systems. In this paper, we propose an automatic data augmentation technique grounded on documents through a generative dialogue model. The dialogue model consists of a user b…
California Institute of Technology(加州理工学院);University of California, Santa Barbara(加州大学圣巴巴拉分校);University of Waterloo(滑铁卢大学);Vector Institute(向量研究所)
A pressing challenge in current dialogue systems is to successfully converse with users on topics with information distributed across different modalities. Previous work in multiturn dialogue systems has primarily focused on either text or table information. In more realistic scenarios, having a joint understanding of both is critical as knowledge is typically distributed over both unstructured and structured forms. We present a new dialogue dataset, HybriDialogue, which consists of crowdsourced natural conversations grounded on both Wikipedia text and tables. The conversations are created thr…
Columbia University(哥伦比亚大学);Microsoft Research(微软研究院)
Knowledge-grounded dialogue systems are challenging to build due to the lack of training data and heterogeneous knowledge sources. Existing systems perform poorly on unseen topics due to limited topics covered in the training data. In addition, heterogeneous knowledge sources make it challenging for systems to generalize to other tasks because knowledge sources in different knowledge representations require different knowledge encoders. To address these challenges, we present PLUG, a language model that homogenizes different knowledge sources to a unified knowledge representation for knowledge…
Univ. Lille(里尔大学);CNRS(法国国家科学研究中心);Centrale Lille(里尔中央理工学院);Inria(法国国家信息与自动化研究所);University of Montreal(蒙特利尔大学);DeepMind
End-to-end design of dialogue systems has recently become a popular research topic thanks to powerful tools such as encoder-decoder architectures for sequence-to-sequence learning. Yet, most current approaches cast human-machine dialogue management as a supervised learning problem, aiming at predicting the next utterance of a participant given the full history of the dialogue. This vision is too simplistic to render the intrinsic planning problem inherent to dialogue as well as its grounded nature, making the context of a dialogue larger than the sole history. This is why only chit-chat and qu…
University of Amsterdam(阿姆斯特丹大学);Queen Mary University of London(伦敦玛丽女王大学);Tilburg University(蒂尔堡大学);Universitat Pompeu Fabra(庞培法布拉大学)
This paper introduces the PhotoBook dataset, a large-scale collection of visually-grounded, task-oriented dialogues in English designed to investigate shared dialogue history accumulating during conversation. Taking inspiration from seminal work on dialogue analysis, we propose a data-collection task formulated as a collaborative game prompting two online participants to refer to images utilising both their visual context as well as previously established referring expressions. We provide a detailed description of the task setup and a thorough analysis of the 2,500 dialogues collected. To furt…
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机技术研究所);Center for Data Science, AAIS, Peking University(北京大学人工智能研究院数据科学中心);Microsoft Corporation(微软公司);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院)
Responding with knowledge has been recognized as an important capability for an intelligent conversational agent. Yet knowledge-grounded dialogues, as training data for learning such a response generation model, are difficult to obtain. Motivated by the challenge in practice, we consider knowledge-grounded dialogue generation under a natural assumption that only limited training examples are available. In such a low-resource setting, we devise a disentangled response decoder in order to isolate parameters that depend on knowledge-grounded dialogues from the entire generation model. By this mea…
Singapore Management University(新加坡管理大学);Institute of Inforcomm Research (I2R)(信息通信研究院);Salesforce Research Asia(Salesforce亚洲研究院)
Developing Video-Grounded Dialogue Systems (VGDS), where a dialogue is conducted based on visual and audio aspects of a given video, is significantly more challenging than traditional image or text-grounded dialogue systems because (1) feature space of videos span across multiple picture frames, making it difficult to obtain semantic information; and (2) a dialogue agent must perceive and process information from different modalities (audio, video, caption, etc.) to obtain a comprehensive understanding. Most existing work is based on RNNs and sequence-to-sequence architectures, which are not v…
Building Knowledge-Grounded Dialogue Systems with Graph-Based Semantic Modeling
School of Computer Science and Technology(计算机科学与技术学院);Southeast Academy of Information Technology(东南信息技术研究院);Beijing Engineering Research Center of High Volume Language Information Processing and Cloud Computing Applications(北京大规模语言信息处理与云计算应用工程研究中心)
Knowledge-grounded dialogue systems are intended to convey information that is based on evidence provided in a given source text. We discuss the challenges of training a generative neural dialogue model for such systems that is controlled to stay faithful to the evidence. Existing datasets contain a mix of conversational responses that are faithful to selected evidence as well as more subjective or chit-chat style responses. We propose different evaluation measures to disentangle these different styles of responses by quantifying the informativeness and objectivity. At training time, additiona…
Fraunhofer IAIS(弗劳恩霍夫智能分析与信息系统研究所);University of Bonn(波恩大学);Volkswagen Group Research(大众汽车集团研究部)
Non-goal oriented, generative dialogue systems lack the ability to generate answers with grounded facts. A knowledge graph can be considered an abstraction of the real world consisting of well-grounded facts. This paper addresses the problem of generating well grounded responses by integrating knowledge graphs into the dialogue systems response generation process, in an end-to-end manner. A dataset for nongoal oriented dialogues is proposed in this paper in the domain of soccer, conversing on different clubs and national teams along with a knowledge graph for each of these teams. A novel neura…
University of Alberta(阿尔伯塔大学);Google Research(谷歌研究院);New York University(纽约大学)
Knowledge-grounded dialogue systems powered by large language models often generate responses that, while fluent, are not attributable to a relevant source of information. Progress towards models that do not exhibit this issue requires evaluation metrics that can quantify its prevalence. To this end, we introduce the Benchmark for Evaluation of Grounded INteraction (BEGIN), comprised of 12k dialogue turns generated by neural dialogue systems trained on three knowledge-grounded dialogue corpora. We collect human annotations assessing the extent to which the models' responses can be attributed t…
Neural conversation models have shown great potentials towards generating fluent and informative responses by introducing external background knowledge. Nevertheless, it is laborious to construct such knowledge-grounded dialogues, and existing models usually perform poorly when transfer to new domains with limited training samples. Therefore, building a knowledge-grounded dialogue system under the low-resource setting is a still crucial issue. In this paper, we propose a novel three-stage learning framework based on weakly supervised learning which benefits from large scale ungrounded dialogue…
Grounding dialogue system with external knowledge is a promising way to improve the quality of responses. Most existing works adopt knowledge graphs (KGs) as the external resources, paying attention to the contribution of entities in the last utterance of the dialogue for context understanding and response generation. Nevertheless, the correlations between knowledge implied in the multi-turn context and the transition regularities between relations in KGs are under-explored. To this end, we propose a Relation Transition aware Knowledge-Grounded Dialogue Generation model (RT-KGD). Specifically,…
We present a multi-modal dialogue system for interactive learning of perceptually grounded word meanings from a human tutor. The system integrates an incremental, semantic parsing/generation framework - Dynamic Syntax and Type Theory with Records (DS-TTR) - with a set of visual classifiers that are learned throughout the interaction and which ground the meaning representations that it produces. We use this system in interaction with a simulated human tutor to study the effects of different dialogue policies and capabilities on the accuracy of learned meanings, learning rates, and efforts/costs…
Learning from Implicit User Feedback, Emotions and Demographic Information in Task-Oriented and Document-Grounded Dialogues
Technical University of Darmstadt(达姆施塔特工业大学);Hessian Center for AI (hessian.AI)(黑森人工智能中心);Department of Computer Science(计算机科学系);Ubiquitous Knowledge Processing Lab (UKP Lab)(普适知识处理实验室)
Hong Kong University of Science and Technology(香港科技大学)
In knowledge grounded conversation, domain knowledge plays an important role in a special domain such as Music. The response of knowledge grounded conversation might contain multiple answer entities or no entity at all. Although existing generative question answering (QA) systems can be applied to knowledge grounded conversation, they either have at most one entity in a response or cannot deal with out-of-vocabulary entities. We propose a fully data-driven generative dialogue system GenDS that is capable of generating responses based on input message and related knowledge base (KB). To generat…
Constructing a robust dialogue system on spoken conversations bring more challenge than written conversation. In this respect, DSTC10-Track2-Task2 is proposed, which aims to build a task-oriented dialogue (TOD) system incorporating unstructured external knowledge on a spoken conversation, extending DSTC9-Track1. This paper introduces our system containing four advanced methods: data construction, weighted negative sampling, post-training, and style transfer. We first automatically construct a large training data because DSTC10-Track2 does not release the official training set. For the knowledg…
Open-domain dialogue systems aim to generate relevant, informative and engaging responses. Seq2seq neural response generation approaches do not have explicit mechanisms to control the content or style of the generated response, and frequently result in uninformative utterances. In this paper, we propose using a dialogue policy to plan the content and style of target responses in the form of an action plan, which includes knowledge sentences related to the dialogue context, targeted dialogue acts, topic information, etc. The attributes within the action plan are obtained by automatically annota…
University of Bonn(波恩大学);Fraunhofer IAIS(弗劳恩霍夫智能分析与信息系统研究所)
Generating knowledge grounded responses in both goal and non-goal oriented dialogue systems is an important research challenge. Knowledge Graphs (KG) can be viewed as an abstraction of the real world, which can potentially facilitate a dialogue system to produce knowledge grounded responses. However, integrating KGs into the dialogue generation process in an end-to-end manner is a non-trivial task. This paper proposes a novel architecture for integrating KGs into the response generation process by training a BERT model that learns to answer using the elements of the KG (entities and relations)…
Neural task-oriented dialogue systems often struggle to smoothly interface with a knowledge base. In this work, we seek to address this problem by proposing a new neural dialogue agent that is able to effectively sustain grounded, multi-domain discourse through a novel key-value retrieval mechanism. The model is end-to-end differentiable and does not need to explicitly model dialogue state or belief trackers. We also release a new dataset of 3,031 dialogues that are grounded through underlying knowledge bases and span three distinct tasks in the in-car personal assistant space: calendar schedu…
Huazhong University of Science and Technology(华中科技大学);Pingan Property & Casualty Research(平安财产保险研究院);Beijing Institute of Technology(北京理工大学)
Recently, topic-grounded dialogue system has attracted significant attention due to its effectiveness in predicting the next topic to yield better responses via the historical context and given topic sequence. However, almost all existing topic prediction solutions focus on only the current conversation and corresponding topic sequence to predict the next conversation topic, without exploiting other topic-guided conversations which may contain relevant topic-transitions to current conversation. To address the problem, in this paper we propose a novel approach, named Sequential Global Topic Att…
We introduce dodecaDialogue: a set of 12 tasks that measures if a conversational agent can communicate engagingly with personality and empathy, ask questions, answer questions by utilizing knowledge resources, discuss topics and situations, and perceive and converse about images. By multi-tasking on such a broad large-scale set of data, we hope to both move towards and measure progress in producing a single unified agent that can perceive, reason and converse with humans in an open-domain setting. We show that such multi-tasking improves over a BERT pre-trained baseline, largely due to multi-t…
Dialogue system (DS) attracts great attention from industry and academia because of its wide application prospects. Researchers usually divide the DS according to the function. However, many conversations require the DS to switch between different functions. For example, movie discussion can change from chit-chat to QA, the conversational recommendation can transform from chit-chat to recommendation, etc. Therefore, classification according to functions may not be enough to help us appreciate the current development trend. We classify the DS based on background knowledge. Specifically, study t…
University College London(伦敦大学学院);Huawei Noah’s Ark Lab(华为诺亚方舟实验室)
To alleviate the problem of structured databases' limited coverage, recent task-oriented dialogue systems incorporate external unstructured knowledge to guide the generation of system responses. However, these usually use word or sentence level similarities to detect the relevant knowledge context, which only partially capture the topical level relevance. In this paper, we examine how to better integrate topical information in knowledge grounded task-oriented dialogue and propose ``Topic-Aware Response Generation'' (TARG), an end-to-end response generation model. TARG incorporates multiple top…
STRIDE-ED: A Strategy-Grounded Stepwise Reasoning Framework for Empathetic Dialogue Systems
School of Artificial Intelligence, OPtics and ElectroNics (iOPEN), Northwestern Polytechnical University, China(人工智能学院、光学与电子学(iOPEN)、西北工业大学,中国);School of Artificial Intelligence and Big Data, Henan University of Technology, China(人工智能与大数据学院、河南理工大学,中国);School of Computer Science, Northwestern Polytechnical University, China(计算机学院、西北工业大学,中国)
Multimodal search-based dialogue is a challenging new task: It extends visually grounded question answering systems into multi-turn conversations with access to an external database. We address this new challenge by learning a neural response generation system from the recently released Multimodal Dialogue (MMD) dataset (Saha et al., 2017). We introduce a knowledge-grounded multimodal conversational model where an encoded knowledge base (KB) representation is appended to the decoder input. Our model substantially outperforms strong baselines in terms of text-based similarity measures (over 9 B…
Elastic Weight Removal for Faithful and Abstractive Dialogue Generation
TU Darmstadt(达姆施塔特工业大学);Hessian Center for AI (hessian.AI)(黑森人工智能中心);Allen Institute for Artificial Intelligence(艾伦人工智能研究所);ETH Zürich(苏黎世联邦理工学院);University of Edinburgh(爱丁堡大学)
VSTAR: A Video-grounded Dialogue Dataset for Situated Semantic Understanding with Scene and Topic Transitions
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所);Beijing Institute for General Artificial Intelligence(北京通用人工智能研究院);National Key Laboratory of General Artificial Intelligence(通用人工智能全国重点实验室)
VDialogUE: A Unified Evaluation Benchmark for Visually-grounded Dialogue
Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of Chinese Academy of Sciences(中国科学院大学);DAMO Academy, Alibaba Group(阿里巴巴集团达摩院);University of Science and Technology of China(中国科学技术大学)
A Video-grounded Dialogue Dataset and Metric for Event-driven Activities
National Institute of Advanced Industrial Science and Technology (AIST)(日本国立先进工业科学技术研究所(AIST));Language Technologies Institute, Carnegie Mellon University(卡内基梅隆大学语言技术研究所)
We introduce doc2dial, a new dataset of goal-oriented dialogues that are grounded in the associated documents. Inspired by how the authors compose documents for guiding end users, we first construct dialogue flows based on the content elements that corresponds to higher-level relations across text sections as well as lower-level relations between discourse units within a section. Then we present these dialogue flows to crowd contributors to create conversational utterances. The dataset includes about 4800 annotated conversations with an average of 14 turns that are grounded in over 480 documen…
We propose MultiDoc2Dial, a new task and dataset on modeling goal-oriented dialogues grounded in multiple documents. Most previous works treat document-grounded dialogue modeling as a machine reading comprehension task based on a single given document or passage. In this work, we aim to address more realistic scenarios where a goal-oriented information-seeking conversation involves multiple topics, and hence is grounded on different documents. To facilitate such a task, we introduce a new dataset that contains dialogues grounded in multiple documents from four different domains. We also explor…
Singapore Management University(新加坡管理大学);Salesforce Research Asia(Salesforce亚洲研究院)
Pre-trained language models have shown remarkable success in improving various downstream NLP tasks due to their ability to capture dependencies in textual data and generate natural responses. In this paper, we leverage the power of pre-trained language models for improving video-grounded dialogue, which is very challenging and involves complex features of different dynamics: (1) Video features which can extend across both spatial and temporal dimensions; and (2) Dialogue features which involve semantic dependencies over multiple dialogue turns. We propose a framework by extending GPT-2 models…
We consider grounding open domain dialogues with images. Existing work assumes that both an image and a textual context are available, but image-grounded dialogues by nature are more difficult to obtain than textual dialogues. Thus, we propose learning a response generation model with both image-grounded dialogues and textual dialogues by assuming that the visual scene information at the time of a conversation can be represented by an image, and trying to recover the latent images of the textual dialogues through text-to-image generation techniques. The likelihood of the two types of dialogues…
Singapore Management University(新加坡管理大学);A*STAR, Institute for Infocomm Research(新加坡科技研究局资讯通信研究院);Salesforce Research Asia(赛富时亚洲研究院)
Compared to traditional visual question answering, video-grounded dialogues require additional reasoning over dialogue context to answer questions in a multi-turn setting. Previous approaches to video-grounded dialogues mostly use dialogue context as a simple text input without modelling the inherent information flows at the turn level. In this paper, we propose a novel framework of Reasoning Paths in Dialogue Context (PDC). PDC model discovers information flows among dialogue turns through a semantic graph constructed based on lexical components in each question and answer. PDC model then lea…
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所);Center for Data Science, AAIS, Peking University(北京大学人工智能研究院数据科学中心);Meituan(美团);Microsoft Corporation(微软公司);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院)
We study knowledge-grounded dialogue generation with pre-trained language models. To leverage the redundant external knowledge under capacity constraint, we propose equipping response generation defined by a pre-trained language model with a knowledge selection module, and an unsupervised approach to jointly optimizing knowledge selection and response generation with unlabeled dialogues. Empirical results on two benchmarks indicate that our model can significantly outperform state-of-the-art methods in both automatic evaluation and human judgment.