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arXiv 2210.10267cs.CVcs.ROeess.IV

Synthetic Sonar Image Simulation with Various Seabed Conditions for Automatic Target Recognition

University of Florida(佛罗里达大学);Cornell University(康奈尔大学);Naval Surface Warfare Center, Panama City Division(巴拿马城分部海军水面作战中心);Naval Undersea Warfare Center, Newport(纽波特海军水下作战中心)

Jaejeong Shin, Shi Chang, Matthew Bays, Joshua Weaver, Tom Wettergren, Silvia Ferrari

英文摘要:

We propose a novel method to generate underwater object imagery that is acoustically compliant with that generated by side-scan sonar using the Unreal Engine. We describe the process to develop, tune, and generate imagery to provide representative images for use in training automated target recognition (ATR) and machine learning algorithms. The methods provide visual approximations for acoustic effects such as back-scatter noise and acoustic shadow, while allowing fast rendering with C++ actor in UE for maximizing the size of potential ATR training datasets. Additionally, we provide analysis of its utility as a replacement for actual sonar imagery or physics-based sonar data.

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