arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2207.09334cs.RO
收藏

柔性机器人与混合机器人的大规模并行三维仿真器

A Massively-Parallel 3D Simulator for Soft and Hybrid Robots

Columbia University(哥伦比亚大学)

Joel Clay, Sofia Wyetzner, Alex Gaudio, Boxi Xia, Andrew Moshova, Jacob Austin, Max Segan, Hod Lipson

摘要:

仿真是机器人技术中创建控制策略和测试各种物理参数的重要步骤。软机器人是一个领域,由于可变形材料组件的非线性以及其他创新的,往往是复杂的物理特性,模拟其主题提出了独特的物理挑战。由于用传统技术模拟软的和异构的对象的计算成本,刚性机器人模拟器不太适合模拟软体机器人。因此,许多工程师必须根据他们的系统构建自己的一次性仿真器,或者使用性能降低的现有仿真器。为了促进这项令人兴奋的技术的发展,这项工作提出了一个互动的速度,准确,和多功能的模拟器,为各种类型的软体机器人。Cronos是我们的开源3D仿真引擎,它并行化了质量弹簧模型,可在可变形和刚性物体上实现超快性能。我们的方法适用于广泛的非线性材料配置,包括高变形性,体积驱动,或异质刚度。这种多功能性提供了在单个机器人仿真中自由混合材料和几何组件的能力。通过利用非线性Hookean质量弹簧系统的灵活性和可扩展性,该框架通过高度并行的模型模拟软和刚性物体,以接近实时的速度。我们描述了一个高效的GPU CUDA实现,我们证明,以实现超过10亿元每秒的计算消费级GPU卡。通过与Euler-Bernoulli梁理论、固有频率预测和大变形下软结构的经验数据的比较,验证了系统的动态物理精度。

英文摘要:

Simulation is an important step in robotics for creating control policies and testing various physical parameters. Soft robotics is a field that presents unique physical challenges for simulating its subjects due to the nonlinearity of deformable material components along with other innovative, and often complex, physical properties. Because of the computational cost of simulating soft and heterogeneous objects with traditional techniques, rigid robotics simulators are not well suited to simulating soft robots. Thus, many engineers must build their own one-off simulators tailored to their system, or use existing simulators with reduced performance. In order to facilitate the development of this exciting technology, this work presents an interactive-speed, accurate, and versatile simulator for a variety of types of soft robots. Cronos, our open-source 3D simulation engine, parallelizes a mass-spring model for ultra-fast performance on both deformable and rigid objects. Our approach is applicable to a wide array of nonlinear material configurations, including high deformability, volumetric actuation, or heterogenous stiffness. This versatility provides the ability to mix materials and geometric components freely within a single robot simulation. By exploiting the flexibility and scalability of nonlinear Hookean mass-spring systems, this framework simulates soft and rigid objects via a highly parallel model for near real-time speed. We describe an efficient GPU CUDA implementation, which we demonstrate to achieve computation of over 1 billion elements per second on consumer-grade GPU cards. Dynamic physical accuracy of the system is validated by comparing results to Euler-Bernoulli beam theory, natural frequency predictions, and empirical data of a soft structure under large deformation.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑