This paper presents a learning-based method for transparent surface estimation from a single view polarization image. Existing shape from polarization(SfP) methods have the difficulty in estimating transparent shape since the inherent transmission interference heavily reduces the reliability of physics-based prior. To address this challenge, we propose the concept of physics-based prior, which is inspired by the characteristic that the transmission component in the polarization image has more noise than reflection. The confidence is used to determine the contribution of the interfered physics-based prior. Then, we build a network(TransSfP) with multi-branch architecture to avoid the destruction of relationships between different hierarchical inputs. To train and test our method, we construct a dataset for transparent shape from polarization with paired polarization images and ground-truth normal maps. Extensive experiments and comparisons demonstrate the superior accuracy of our method.
In this work, we propose a novel method for the detailed reconstruction of transparent objects by exploiting polarimetric cues. Most of the existing methods usually lack sufficient constraints and suffer from the over-smooth problem. Hence, we introduce polarization information as a complementary cue. We implicitly represent the object's geometry as a neural network, while the polarization render is capable of rendering the object's polarization images from the given shape and illumination configuration. Direct comparison of the rendered polarization images to the real-world captured images wi…
Learning to Remove Wrinkled Transparent Film with Polarized Prior
The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));SmartMore Corporation(旷世科技公司);Zhejiang University(浙江大学);Zhejiang Lab(浙江大学实验室)
Stanford University(斯坦福大学);Robotics at Google(谷歌机器人部门)
Estimating the 3D pose of desktop objects is crucial for applications such as robotic manipulation. Many existing approaches to this problem require a depth map of the object for both training and prediction, which restricts them to opaque, lambertian objects that produce good returns in an RGBD sensor. In this paper we forgo using a depth sensor in favor of raw stereo input. We address two problems: first, we establish an easy method for capturing and labeling 3D keypoints on desktop objects with an RGB camera; and second, we develop a deep neural network, called $KeyPose$, that learns to acc…
The University of Hong Kong(香港大学);SenseTime Research(商汤科技研究院);Nanjing University(南京大学);The University of Adelaide(阿德莱德大学)
Transparent objects such as windows and bottles made by glass widely exist in the real world. Segmenting transparent objects is challenging because these objects have diverse appearance inherited from the image background, making them had similar appearance with their surroundings. Besides the technical difficulty of this task, only a few previous datasets were specially designed and collected to explore this task and most of the existing datasets have major drawbacks. They either possess limited sample size such as merely a thousand of images without manual annotations, or they generate all i…
Robust Depth Enhancement via Polarization Prompt Fusion Tuning
KTH Royal Institute of Technology(瑞典皇家理工学院);CUHK(香港中文大学);Princeton University(普林斯顿大学);CAIR, HKISI-CAS(香港中文大学(深圳)先进人工智能与机器人研究院(中国科学院香港中文大学深圳先进集成技术研究所));CASIA(中国科学院自动化研究所);HKUST(香港科技大学)
The 3D localisation of an object and the estimation of its properties, such as shape and dimensions, are challenging under varying degrees of transparency and lighting conditions. In this paper, we propose a method for jointly localising container-like objects and estimating their dimensions using two wide-baseline, calibrated RGB cameras. Under the assumption of circular symmetry along the vertical axis, we estimate the dimensions of an object with a generative 3D sampling model of sparse circumferences, iterative shape fitting and image re-projection to verify the sampling hypotheses in each…
University of Toronto(多伦多大学);Vector Institute(向量研究所);University of Waterloo(滑铁卢大学);Nvidia(英伟达);University of Washington(华盛顿大学)
Transparent object perception is a crucial skill for applications such as robot manipulation in household and laboratory settings. Existing methods utilize RGB-D or stereo inputs to handle a subset of perception tasks including depth and pose estimation. However, transparent object perception remains to be an open problem. In this paper, we forgo the unreliable depth map from RGB-D sensors and extend the stereo based method. Our proposed method, MVTrans, is an end-to-end multi-view architecture with multiple perception capabilities, including depth estimation, segmentation, and pose estimation…
SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping
Beijing University of Posts and Telecommunications(北京邮电大学);Center on Frontiers of Computing Studies, Peking University(北京大学前沿计算研究中心);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所)
The Chinese University of Hong Kong(香港中文大学);University of California, Berkeley(加州大学伯克利分校);Dyson Robot Learning Lab(戴森机器人学习实验室);Hong Kong Centre for Logistics Robotics(香港物流机器人中心)
Most existing methods for category-level pose estimation rely on object point clouds. However, when considering transparent objects, depth cameras are usually not able to capture meaningful data, resulting in point clouds with severe artifacts. Without a high-quality point cloud, existing methods are not applicable to challenging transparent objects. To tackle this problem, we present StereoPose, a novel stereo image framework for category-level object pose estimation, ideally suited for transparent objects. For a robust estimation from pure stereo images, we develop a pipeline that decouples …
TransBiolab: A Real-World Multi-View Dataset of Cluttered Transparent Biomedical Objects
School of Artificial Intelligence and Automation, Huazhong University of Science and Technology(华中科技大学人工智能与自动化学院);College of Design and Innovation, Tongji University(同济大学设计创意学院);Shanghai Institute for Intelligent Autonomous Systems, Tongji University(同济大学上海智能无人系统研究院);School of Software and Engineering, Huazhong University of Science and Technology(华中科技大学软件学院)
The University of Hong Kong(香港大学);Data61, CSIRO(澳大利亚联邦科学与工业研究组织Data61);Australian National University(澳大利亚国立大学)
This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction methods tailored for diffuse surfaces fail disgracefully. In this paper, we introduce a fixed viewpoint approach to dense surface reconstruction of transparent objects based on refraction of light. We present a simple setup that allows us to alter the incident light paths before light rays enter the object by immersing the object partially in a liquid, and develo…
We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid representation, to simplify the capture setting used in recent contributions. After obtaining an initial shape through the multi-view silhouettes, we introduce surface-based local MLPs to encode the vertex displacement field (VDF) for the reconstruction of surface details. The design of local MLPs allows to represent the VDF in a piece-wise manner using two laye…
A polarization camera has great potential for 3D reconstruction since the angle of polarization (AoP) and the degree of polarization (DoP) of reflected light are related to an object's surface normal. In this paper, we propose a novel 3D reconstruction method called Polarimetric Multi-View Inverse Rendering (Polarimetric MVIR) that effectively exploits geometric, photometric, and polarimetric cues extracted from input multi-view color-polarization images. We first estimate camera poses and an initial 3D model by geometric reconstruction with a standard structure-from-motion and multi-view ster…
A polarization camera has great potential for 3D reconstruction since the angle of polarization (AoP) of reflected light is related to an object's surface normal. In this paper, we propose a novel 3D reconstruction method called Polarimetric Multi-View Inverse Rendering (Polarimetric MVIR) that effectively exploits geometric, photometric, and polarimetric cues extracted from input multi-view color polarization images. We first estimate camera poses and an initial 3D model by geometric reconstruction with a standard structure-from-motion and multi-view stereo pipeline. We then refine the initia…
PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes
North China University of Technology(中国北方工业大学);Beijing University of Posts and Telecommunications(北京邮电大学);University of Science and Technology Beijing(北京科技大学)
SIAT(中国科学院深圳先进技术研究院);Shenzhen University(深圳大学);University of Chinese Academy of Sciences(中国科学院大学);Huazhong University of Science & Technology(华中科技大学);University of Alberta(阿尔伯塔大学);Memorial University of Newfoundland(纽芬兰纪念大学)
Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing complete 3D shapes of transparent objects. Through positioning an object on a turntable, its silhouettes and light refraction paths under different viewing directions are captured. Then, starting from an initial rough model generated from space carving, our algorithm progressively optimizes the model under three constraints: surface and refraction normal con…
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo from solving this challenge. We propose a physically-based network to recover 3D shape of transparent objects using a few images acquired with a mobile phone camera, under a known but arbitrary environment map. Our novel contributions include a normal representation that enables the network to model complex light transport through local computation, a render…
PolarVLM: Bridging the Semantic-Physical Gap in Vision-Language Models
Beijing University of Posts and Telecommunications, China(北京邮电大学);National Institute of Informatics, Japan(日本国立信息机构);Peking University, China(北京大学);The University of Tokyo, Japan(东京大学)
Transparent objects are a common part of everyday life, yet they possess unique visual properties that make them incredibly difficult for standard 3D sensors to produce accurate depth estimates for. In many cases, they often appear as noisy or distorted approximations of the surfaces that lie behind them. To address these challenges, we present ClearGrasp -- a deep learning approach for estimating accurate 3D geometry of transparent objects from a single RGB-D image for robotic manipulation. Given a single RGB-D image of transparent objects, ClearGrasp uses deep convolutional networks to infer…
Samsung AI Center(三星人工智能中心);Skolkovo Institute of Science and Technology(斯科尔科沃科学技术研究院)
Representing scenes with multiple semi-transparent colored layers has been a popular and successful choice for real-time novel view synthesis. Existing approaches infer colors and transparency values over regularly-spaced layers of planar or spherical shape. In this work, we introduce a new view synthesis approach based on multiple semi-transparent layers with scene-adapted geometry. Our approach infers such representations from stereo pairs in two stages. The first stage infers the geometry of a small number of data-adaptive layers from a given pair of views. The second stage infers the color…
MPI Informatik(马克斯·普朗克信息学研究所);Technical University of Denmark(丹麦技术大学);University College London(伦敦大学学院)
We tackle the problem of generating novel-view images from collections of 2D images showing refractive and reflective objects. Current solutions assume opaque or transparent light transport along straight paths following the emission-absorption model. Instead, we optimize for a field of 3D-varying Index of Refraction (IoR) and trace light through it that bends toward the spatial gradients of said IoR according to the laws of eikonal light transport.
Reconstructing an object's geometry and appearance from multiple images, also known as inverse rendering, is a fundamental problem in computer graphics and vision. Inverse rendering is inherently ill-posed because the captured image is an intricate function of unknown lighting conditions, material properties and scene geometry. Recent progress in representing scene properties as coordinate-based neural networks have facilitated neural inverse rendering resulting in impressive geometry reconstruction and novel-view synthesis. Our key insight is that polarization is a useful cue for neural inver…